Quote Originally Posted by JamieW View Post
Indeed. In my setup, I have most of the textures and "static" data files on my SSD junctioned in to my normal game directory located on a HDD. The HDD then takes the brunt of any write activity in-game, and the SSD really only gets written to during patches.
then what is the point to using an SSD for WoW? if you put the textures data on the regular HDD, doesn't that slow down the loading of zones, players, gear, etc? That seems to defeat the purpose of putting the game on an SSD in the first place.