Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
The Power of Five!!! ( short video )
#show
cast Sanction Heretic
cast Obliterate
cast Curse of Discord
cast Bound Fate
cast Vile Power
cast fanaticism
cast bolt of judgment
cast bolt of depravity
For anyone that''s interested. You could take fanaticism out, but I usually can't be bothered micromanaging outside of PvP. Just have to reapply vex and your magic debuff every 15/60s. And, as jca said, jump whenever your depravity procs to skip judgment and use your proc, instead.
Last edited by Apatheist : 09-25-2011 at 01:40 PM
Team 1: 7x60p80 Clerics + 3x60p60 Mages (Legio IX)
Team 2: 5x60 Clerics + 5x60 Rogues
Team 3: 10x60 Warriors
I cut and pasted your macro to my Chloro and it worked fine.
I'll give you a tip, though. Archon buffs aren't really worth it for 5's. Respec your Chloro to the cookie cutter Chloro/Lock build and you will see roughly a 25-30% increase in damage and healing from your mage (at 50, at least, when you have all the buffs). Also gives you access to the, "sacrifice life: mana" ability, which effectively gives your mage unlimited mana.
Last edited by Apatheist : 10-11-2011 at 08:16 AM
Last edited by wyofiddler : 10-11-2011 at 11:39 PM Reason: quote wasn't quoted lol
Hit 35 earlier today. 33 was the sweet spot as it allowed me to get to 11/13/20 for both mana regens, 90% healing from vex and reparation. Reparation is sick healing when AoEing a big pack of mobs.
I also pulled points out of Explosive Energies (+dmg to AoE) and put 3/3 Broad Strokes (+diameter to AoE) and I must say that is much, much nicer. Don't have to stack everything up so nicely, just bomb away.
I will say, though, that even with a full justicar tank, the passive healing from the AoE build x4 just isn't enough to keep the tank alive on the larger/nastier pulls. I stepped into King's Breach at 35 and it was not a pleasant experience. It's plenty of healing for the rest of the group for random AoE/DoT and loose mob damage you take during pulls and boss fights. Just need an honest healer (I'm working on a separate soul for one of the casters just for instances) to keep the tank going unless you're well geared or outlevel the content. I could switch from justicar to warden on the third soul for the casters but the loss of mana-friendly passive group heals is just too negative.
Last edited by Ughmahedhurtz : 09-26-2011 at 03:19 AM
Now playing: WoW (Garona)
Reparation isn't supposed to be your primary heal. Think of it like a running HoT, it's just there to take a bit of pressure off your healer.
For instances and harder stuff, I switch one of my clerics to this spec - http://rift.zam.com/en/stc.html?t=10...Ezbcz.xE0xVxRq
The only spell in the healing rotation that isn't instant is Deluge, so it's a nice for movement fights. Also gives you a 40% "pain sup" to use on the tank, 5% constant damage reduction buff on all your AoE heals and a 5% crit debuff, which is very nice stacked with the static crit buffs Inquisitors already get. My Inq's are up to like 20% crit with buffs in mostly ~40-48 quest/instance blues.
Last edited by Apatheist : 09-26-2011 at 08:24 AM
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