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  1. #1

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    What rotation did you use?

  2. #2

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    yeah i started out and lvl warrior. maga 4x to 50 then got hucket on my cleric team. well mostly cleric got one mage in the group. but there a lot of fun and have a lot of healing passive and other wise. soul drain rules =)

  3. #3
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Smedbox View Post
    What rotation did you use?
    Throw all the life-based instants and Obliterate on my main single-target button.

    Second button has Bound Fate, Soul Drain then tyranny spam backed up by Sanction Hereric/Bolt of Radiance in case somehow I'm out of decays.

    Seems to do OK. Still not familiar enough with this to be very successful in instance runs. Seems to just blow mana like no tomorrow and justicar heals are OK but just not enough to keep the tank up in an AoE pull. I may have to setup alternate souls for instance running.
    Now playing: WoW (Garona)

  4. #4

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    Quote Originally Posted by Ughmahedhurtz View Post
    Throw all the life-based instants and Obliterate on my main single-target button.

    Second button has Bound Fate, Soul Drain then tyranny spam backed up by Sanction Hereric/Bolt of Radiance in case somehow I'm out of decays.

    Seems to do OK. Still not familiar enough with this to be very successful in instance runs. Seems to just blow mana like no tomorrow and justicar heals are OK but just not enough to keep the tank up in an AoE pull. I may have to setup alternate souls for instance running.
    Single target rotation (priority system, more than a rotation) is pretty simple. Keep spiritual deficiency, sanction heretic and vex up at all times. Use your cooldowns whenever they're up (depravity procs, obliterate, nysyr's, bound fate, depending on your spec). Bolt of judgment when everything else is on CD.

    AoE priority depends on your targets range. If they're staying at range, sanction heretic (vex spam is better for AoE situations, but you want to get those two convictions up in case you need to DoL) spam vex on as many targets as you can tab to while you're positioning. Bound fate followed by tyranny spam until bound fate is up again.

    If the targets are close (or moving towards you, so they will be within range if you begin casting soul drain early) add soul drain after bound fate. You always want to cast bound fate before soul drain at targets approaching you, especially in PvP. Soul drain is a PBAE effect and can't be avoided by strafing behind you, so make sure you get the burst from bound fate off while you can.

    To manage the rotations, I created a keymap for each individual ability in ISBoxer. For the abilities you want to have priority (pretty much everything except bolt of judgment). set them to "pressed or released". Then, create a new keymap called "Cleric single target DPS" with 2 steps. In step one, "do mapped key vex" with a 1.5 second "do not proceed to next step" delay. In step two, "do mapped key" with all of your cooldown keymaps except depravity, which you have to manage manually, and your bolt of judgement keymap last, again, 1.5 second "do not proceed" delay. Then, copy step two 8 times.

    The only keymap you need a hotkey for is "Cleric single target DPS" or "Cleric tank single target threat", etc. I use an obscure key combination to call this, which I have set to toggle on my G15. Key name in the G15 is "RSI Prevention key". That leaves my standard, convenient hotkeys free to manage manually if I prefer (which I do in PvP). Spamming your DPS key will refresh vex and sanction heretic every 15 seconds, keep all your procs on cooldown and spam bolt of judgment in between.

    My AoE hotkey is set up roughly the same, except that it spams sanction heretic, bound fate and tyranny while I manage vex and soul drain manually. In all of my "rotation" keymaps, I include vile power as one of the automated keymaps. Spamming this on cooldown means I rarely need to stop my rotation to cast aggressive renewal, my clerics are pretty much full mana all the time.

    Similar setup for Chloromancer, Warden, Justicar. You just have to add more keymaps for abilities, obviously. What I did was set up a target action group for each class/role and set all keymaps to send to those groups, rather than to particular characters or "all other", etc. That way, if I want to switch any of my clerics to a different role, say if I'm in a rift with someone else tanking and I want an extra DPS, all I have to do is move that character from the "Cleric tanks" action group to the "Cleric DPS" group, and the same hotkey will now cause that character to use my DPS rotation instead. Because your generic "spam" key is calling keymaps rather than specific hotkeys (and only sending keystrokes to the characters in a particular target action group) you can manage your healing, tanking and DPS rotations all with a single button, which allows you to focus on movement, managing cooldowns, etc.

    Wall of text much? :P
    Last edited by Apatheist : 09-25-2011 at 08:19 AM

  5. #5

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    Quote Originally Posted by Apatheist View Post
    Single target rotation (priority system, more than a rotation) is pretty simple. Keep spiritual deficiency, sanction heretic and vex up at all times. Use your cooldowns whenever they're up (depravity procs, obliterate, nysyr's, bound fate, depending on your spec). Bolt of judgment when everything else is on CD.

    AoE priority depends on your targets range. If they're staying at range, sanction heretic (vex spam is better for AoE situations, but you want to get those two convictions up in case you need to DoL) spam vex on as many targets as you can tab to while you're positioning. Bound fate followed by tyranny spam until bound fate is up again.

    If the targets are close (or moving towards you, so they will be within range if you begin casting soul drain early) add soul drain after bound fate. You always want to cast bound fate before soul drain at targets approaching you, especially in PvP. Soul drain is a PBAE effect and can't be avoided by strafing behind you, so make sure you get the burst from bound fate off while you can.

    To manage the rotations, I created a keymap for each individual ability in ISBoxer. For the abilities you want to have priority (pretty much everything except bolt of judgment). set them to "pressed or released". Then, create a new keymap called "Cleric single target DPS" with 2 steps. In step one, "do mapped key vex" with a 1.5 second "do not proceed to next step" delay. In step two, "do mapped key" with all of your cooldown keymaps except depravity, which you have to manage manually, and your bolt of judgement keymap last, again, 1.5 second "do not proceed" delay. Then, copy step two 8 times.

    The only keymap you need a hotkey for is "Cleric single target DPS" or "Cleric tank single target threat", etc. I use an obscure key combination to call this, which I have set to toggle on my G15. Key name in the G15 is "RSI Prevention key". That leaves my standard, convenient hotkeys free to manage manually if I prefer (which I do in PvP). Spamming your DPS key will refresh vex and sanction heretic every 15 seconds, keep all your procs on cooldown and spam bolt of judgment in between.

    My AoE hotkey is set up roughly the same, except that it spams sanction heretic, bound fate and tyranny while I manage vex and soul drain manually. In all of my "rotation" keymaps, I include vile power as one of the automated keymaps. Spamming this on cooldown means I rarely need to stop my rotation to cast aggressive renewal, my clerics are pretty much full mana all the time.

    Similar setup for Chloromancer, Warden, Justicar. You just have to add more keymaps for abilities, obviously. What I did was set up a target action group for each class/role and set all keymaps to send to those groups, rather than to particular characters or "all other", etc. That way, if I want to switch any of my clerics to a different role, say if I'm in a rift with someone else tanking and I want an extra DPS, all I have to do is move that character from the "Cleric tanks" action group to the "Cleric DPS" group, and the same hotkey will now cause that character to use my DPS rotation instead. Because your generic "spam" key is calling keymaps rather than specific hotkeys (and only sending keystrokes to the characters in a particular target action group) you can manage your healing, tanking and DPS rotations all with a single button, which allows you to focus on movement, managing cooldowns, etc.

    Wall of text much? :P
    You do know in rift you can make a macro and put the spells that have cool downs on top and one with out at the button and it will go down the list and use whats off of cooldown. and if ever thing is on cooldown it will keep going until it find some thing thats not

  6. #6

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    I've been playing around with the 20 in cab and have to say I'm liking it It hasn't been as cumbersome keeping convictions up as I'd thought it might be. I did go ahead and find a point for Dark Harbor though. You can only kill something once and I'd rather have the extra restistences than a tad more damage.

    One thing to note about Reparation. Unless the tooltip is wrong, it doesn't effect any other clerics using Reparation. Just to keep in mind. Might be good not to have all Justicar sub-spec or Reparation only effects those outside your group. I like a mix of Justicar and Warden subspecs.

  7. #7

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    Quote Originally Posted by leroyreborn View Post
    You do know in rift you can make a macro and put the spells that have cool downs on top and one with out at the button and it will go down the list and use whats off of cooldown. and if ever thing is on cooldown it will keep going until it find some thing thats not
    Trion removed the ability to cast more than one ability per macro several patches ago.

    Quote Originally Posted by jca View Post
    I've been playing around with the 20 in cab and have to say I'm liking it It hasn't been as cumbersome keeping convictions up as I'd thought it might be. I did go ahead and find a point for Dark Harbor though. You can only kill something once and I'd rather have the extra restistences than a tad more damage.

    One thing to note about Reparation. Unless the tooltip is wrong, it doesn't effect any other clerics using Reparation. Just to keep in mind. Might be good not to have all Justicar sub-spec or Reparation only effects those outside your group. I like a mix of Justicar and Warden subspecs.

    I'll test it again when I get home today, but as of ~2 weeks ago, when I tested it last, reparation was definitely effecting the other clerics in my group (4 of which have the reparation buff).

    Also, random side-note, if you pick up one of the faesource planar focus' that proc a HoT on targets you heal, it's up almost constantly on all targets your reparation is healing (during AoE pulls, at least). I just tried it tonight. Not sure if it stacks from multiple characters, I'm at work so I can't login more than one character on my dodgy old laptop.

    Edit -

    Managed to login a second client and test reparation. It doesn't heal the cleric casting cleric, but it does heal other clerics with the buff.
    Last edited by Apatheist : 09-25-2011 at 11:54 AM

  8. #8

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    Quote Originally Posted by Apatheist View Post
    Trion removed the ability to cast more than one ability per macro several patches ago.




    I'll test it again when I get home today, but as of ~2 weeks ago, when I tested it last, reparation was definitely effecting the other clerics in my group (4 of which have the reparation buff).

    Also, random side-note, if you pick up one of the faesource planar focus' that proc a HoT on targets you heal, it's up almost constantly on all targets your reparation is healing (during AoE pulls, at least). I just tried it tonight. Not sure if it stacks from multiple characters, I'm at work so I can't login more than one character on my dodgy old laptop.
    they did? that sux!
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
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