Right, but your other enchant and gem advice say to go for dps (int, hit, mastery). Since you need at least SOME spirit to get to 4% hit, it seems like the leg enchant is a logical place to get some of that. If survivability were most important, wouldn't you gem for stamina and resilience? Maybe I'm just nitpicking here. Just struck me as contradictory advice, that's all. I realize you need a balance of survival and dps.
You don't need any spirit to hitcap. Which basically gives 3 free points out of elemental precision to spend somewhere else. You can be entirely hitcapped from gear and reforging.
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