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  1. #1

    Default How to: Ele shamans 5s.

    Ive gotten a few whispers and messages about my ele shaman setup. If you have any questions, post em here.

    Comp:
    This composition consists of playing 4 elemental shamans.

    Add0ns:
    Jamba (Best multiboxing addon out there.)
    Gladius (Arena unit frames, show`s me the opposing teams setup and spec.)
    Shadow Unit Frames (Simple party frame addon which shows me if my shamans are locked down and cant cast.)

    Specs: Elemental
    Shaman 1: http://www.wowhead.com/talent#hGGGGRfkzZbhZbh
    Shaman 2: http://www.wowhead.com/talent#huGGGRfkbZbhZbh
    Shaman 3: http://www.wowhead.com/talent#hGGGGRfkzZbhZbh
    Shaman 4: http://www.wowhead.com/talent#huGGGRfkbZbhZbh

    Glyphs:
    - Elemental
    Prime: Glyph of Lava Burst, Glyph of Unleashed Lightning, Glyph of Lightning Bolt
    Major: Glyph of Stoneclaw Totem, Glyph of Hex, Glyph of Thunder
    Minor: Glyph of Artic Wolf, Glyph of Water Walking, Glyph of Renewed Life


    DPS macro:
    - Elemental
    This is my kill macro.
    /assist focus
    /use Ruthless Gladiator's Badge of Dominance
    /use 10
    /use Lifeblood
    /cast Elemental Mastery
    /castsequence reset=/8 Lava Burst, Chain Lightning, Earth Shock

    Other then this I have LB, CL, ES, FS, US and LvB on seperate keybinds.

    I have hex setup to cast on arena 1-4.

    Shaman 1:
    #showtooltip Hex
    /cast [target=arena1] Hex

    Shaman 2:
    #showtooltip Hex
    /cast [target=arena2] Hex

    Shaman 3:
    #showtooltip Hex
    /cast [target=arena3] Hex

    Shaman 4:
    #showtooltip Hex
    /cast [target=arena4] Hex


    I also have WS setup to cast on arena 1-4

    Shaman 1:
    #showtooltip Wind Shear
    /cast [target=arena1] Wind Shear

    Shaman 2:
    #showtooltip Wind Shear
    /cast [target=arena2] Wind Shear

    Shaman 3:
    #showtooltip Wind Shear
    /cast [target=arena3] Wind Shear

    Shaman 4:
    #showtooltip Wind Shear
    /cast [target=arena4] Wind Shear

    Since I have the Glyph of Unleashed Lightning I have a macro which do this:

    <Hotkey ScrollLockOn Shift T>
    <SendLabel w1,w2,w3,w4,w5>
    <Key Shift T>

    Shift T sends:
    /assist focus
    /cast Lightning Bolt

    <Hotkeyup ScrollLockOn Shift T>
    <SendLabel w1,w2,w3,w4,w5>
    <Key K>

    Key K sends interact with target.

    This helps me gather up after a fear, or chase down healers/melees. Quiet handy.

    How to deal with fears:

    I have tremor on round robin.

    First keypress:

    Shaman 1: Tremor Totem
    Shaman 2: Grounding Totem
    Shaman 3: Grounding Totem
    Shaman 4: Grounding Totem

    Second Keypress:

    Shaman 1: Grounding Totem
    Shaman 2: Tremor Totem
    Shaman 3: Grounding Totem
    Shaman 4: Grounding Totem

    Third keypress:

    Shaman 1: Grounding Totem
    Shaman 2: Grounding Totem
    Shaman 3: Tremor Totem
    Shaman 4: Grounding Totem

    Fourth Keypress:

    Shaman 1: Grounding Totem
    Shaman 2: Grounding Totem
    Shaman 3: Grounding Totem
    Shaman 4: Tremor Totem

    This ensures me that I have grounding totem up all the time. Which is kinda needed against caster comps. Also good to have VS 3 melee + 2 healer comps, since they will try to CC my healer or my shamans with Hex, fears, strangulate etc.

    How to deal with melees:
    First keypress:


    Shaman 1: Thunderstorm
    Shaman 2: Earthbind Totem
    Shaman 3: Grounding Totem
    Shaman 4: Grounding Totem

    Second Keypress:

    Shaman 1: Grounding Totem
    Shaman 2: Thunderstorm
    Shaman 3: Grounding Totem
    Shaman 4: Grounding Totem

    Third keypress:

    Shaman 1: Grounding Totem
    Shaman 2: Grounding Totem
    Shaman 3: Thunderstorm
    Shaman 4: Earthbind Totem

    Fourth Keypress:

    Shaman 1: Grounding Totem
    Shaman 2: Earthbind Totem
    Shaman 3: Grounding Totem
    Shaman 4: Thunderstorm


    Gear PvP:
    Get the spell pen neck.
    I go for the 4 set bonus on the elemental gear, then I use the resto head for mastery.

    - Gemming

    Stack intellect, since this is our strongest stat.

    - Enchanting

    Im a huge fan of mastery. Ive tried stacking and reforging haste, but when I go for kills, sometimes my targets were down to less then 5000 hp. But now that Im going for mastery, having LvB proc gives me that kill.

    Head: 60 intellect + 35 resilience
    Shoulders: 50 intellect + 25 resilience
    Back: 50 intellect
    Chest: +20 to all stats
    Wrist: 65 mastery
    Gloves: 65 mastery
    Belt: Belt Buckle
    Legs: 95 intellect + 80 stamina
    Boots: 50 mastery

    - Reforging

    Prio list on reforging:
    1. Hit capped
    2. Mastery

    Composition:

    - Healers

    As any multiboxing comp you need a solid healer such as a priest or holy paladin. Mix it up to suit your playstyle. I find playing with a priest is better, since I feel that holy paladins lack AOE healing. And lets face it, once the bubble is out, the paladin is fucked.

    - Arena

    I never go offensive, I wait for the other team to charge me. If they go defensive I try to stack up my lightning shield orbs by shooting CL on pets, and totems.
    3 melee + 2 healers:
    Allways go for Dk or warrior first. Force the DK to use AMS early in the fight, purge both of em. After that you use thunderstorm and earthbind, do a quick hex on healers, and kill the DK or warrior quick. If the warrior uses Spell Reflect, use wind shear to clear it away.
    Against caster teams I recommend to kill the mage first! Allways go for the mage, he`s the one screwing up with RoF and polymorph. Force the mage to Iceblock early, then you switch to lock/ele shaman/boomkin. When the mage is healed up, and is out of Iceblock, do a quick hex then use your kill rotation and finish him off.
    If I dont get a kill on a dps on the first burst wave, I tend to switch to resto shamans, they are insanely squishy once they`ve used Natures Swiftness.

    Classes to watch out for:
    Ele shamans <- If you see a ele shaman on the opposing team, try to force him to go offensive quick. They have insane burst once they have 9 stacks of Lightning Shield. I allways make my healer watch out on how many stacks he`s got.
    BM hunters <- Insane burst at the start, so when I see him popping BM, I switch to him and force him to use deterrence, so his burst will be wasted.
    Boomkins <- Only thing you should watch out for here is the Typhoon spell. This is only if you are standing on bridges or on top of pillars.
    Mages <- RoF and polymorph is a pain to deal with. As I wrote earlier, try to force him to iceblock straight away. Usualy 4 x FS and 4 x LvB will make him Iceblock, once he is out, switch back and finish him off.
    Go for kill situations:

    If the opposing healers are far away, and their melee runs behind me, I do a quick Thunderstorm + earthbind, turn around and finish em off while my priest runs and fears the opposing healers. And if a warrior pops recklesness he dies instantly, my healers tells me this aswell.

    - BG
    Spam LB and CL, ppl will die anyways

    - RBG
    Havent tried this one yet, since Im not sure if it will work. But once I try it, I`ll post here.

    Other tips:
    Find a good healer and stick with him/her. You will only get better aslong as you play with the same healer.
    My healer doesnt focus entirely on healing, he tells me when a warrior pops recklesness, when rogues uses smokebomb, when my priest is CCed and cant heal, he tells me that I need to heal myself. This makes my job killing alot easier.

    If I`ve missed out on anything crucial, please let me know. And im not a grammar god, so trolls keep out!
    Nikita
    Last edited by Nikita : 08-15-2011 at 07:42 AM

  2. #2

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    nice one nikita awesome for people wanting to or using ele shaman, i found this to be intresting

  3. #3

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    Thx a bunch!
    excactly what I needed!
    Thx!

  4. #4

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    Excellent post.
    Quick question - Why not get the leg enchant with spirit? Seems like it would be better for dps.

    Does Gladius show enemy casting bars, so you can see what they are casting easily? Or do you use another mod for that?
    Last edited by Bollwerk : 08-15-2011 at 01:38 PM

  5. #5

    Default

    Quote Originally Posted by Bollwerk View Post
    Excellent post.
    Quick question - Why not get the leg enchant with spirit? Seems like it would be better for dps.

    Does Gladius show enemy casting bars, so you can see what they are casting easily? Or do you use another mod for that?
    Spirit will only give ele shamans hit and mana regen. So Id say go for the stamina one, more survivability in arena = profit.

    Gladius show`s enemy casting bars aswell. You can configure it to show raid warnings when they pop CDs or casting dangerous spells

  6. #6

    Default

    Quote Originally Posted by Nikita View Post
    Spirit will only give ele shamans hit and mana regen. So Id say go for the stamina one, more survivability in arena = profit.
    Right, but your other enchant and gem advice say to go for dps (int, hit, mastery). Since you need at least SOME spirit to get to 4% hit, it seems like the leg enchant is a logical place to get some of that. If survivability were most important, wouldn't you gem for stamina and resilience? Maybe I'm just nitpicking here. Just struck me as contradictory advice, that's all. I realize you need a balance of survival and dps.

  7. #7

    Default

    Quote Originally Posted by Bollwerk View Post
    Right, but your other enchant and gem advice say to go for dps (int, hit, mastery). Since you need at least SOME spirit to get to 4% hit, it seems like the leg enchant is a logical place to get some of that. If survivability were most important, wouldn't you gem for stamina and resilience? Maybe I'm just nitpicking here. Just struck me as contradictory advice, that's all. I realize you need a balance of survival and dps.
    You don't need any spirit to hitcap. Which basically gives 3 free points out of elemental precision to spend somewhere else. You can be entirely hitcapped from gear and reforging.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  8. #8

    Default

    Quote Originally Posted by Bollwerk View Post
    Right, but your other enchant and gem advice say to go for dps (int, hit, mastery). Since you need at least SOME spirit to get to 4% hit, it seems like the leg enchant is a logical place to get some of that. If survivability were most important, wouldn't you gem for stamina and resilience? Maybe I'm just nitpicking here. Just struck me as contradictory advice, that's all. I realize you need a balance of survival and dps.
    Not enchant and gems, reforging.

    I use some resto pieces to get the hit cap which is 4 % for me since Im a Spacegoat. If you check out my spec you see that I have a total of 24 % dmg reduction with talents, and inc healing done to me by 15 % and healing done by me by 6 %. And my resilience gives me 39,11 % dmg reduction. This alone is enough to survive heavy burst waves. Stack intellect in all gem slots. And use reforging to get hit capped, after you are hit capped go for mastery or haste.

  9. #9

    Default

    Quote Originally Posted by Nikita View Post
    Since I have the Glyph of Unleashed Lightning I have a macro which do this:

    <Hotkey ScrollLockOn Shift T>
    <SendLabel w1,w2,w3,w4,w5>
    <Key Shift T>

    Shift T sends:
    /assist focus
    /cast Lightning Bolt

    <Hotkeyup ScrollLockOn Shift T>
    <SendLabel w1,w2,w3,w4,w5>
    <Key K>

    Key K sends interact with target.

    This helps me gather up after a fear, or chase down healers/melees. Quiet handy.
    I'm guessing this is HotKeyNet?
    Can anyone translate this into how ISBoxer would do it?
    Are you basically just casting LB on key press and doing IWT on key release? Or vice versa? Or am I missing something?
    Wouldn't it make more sense to IWT BEFORE you cast LB?
    Last edited by Bollwerk : 08-16-2011 at 12:55 AM

  10. #10

    Default

    Quote Originally Posted by Bollwerk View Post
    I'm guessing this is HotKeyNet?
    Can anyone translate this into how ISBoxer would do it?
    Are you basically just casting LB on key press and doing IWT on key release? Or vice versa? Or am I missing something?
    Wouldn't it make more sense to IWT BEFORE you cast LB?
    Yes, LB on press, IWT on release. If it's for "gather up after a fear, or chase down healers/melees." you'd want to acquire the proper target before interact, thus the /assist + cast macro first.

    I'm guessing it's along the lines of this with ISBoxer

    http://www.dual-boxing.com/showpost....58&postcount=7
    Blog : Herding Khats
    Team : Kina - Çroaker - Messkit - Lìfetaker - Wìdowmaker
    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
    The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
    *Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*

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