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  1. #1

    Default Looking for a group for heroics

    Since i am no-longer leveling a 2nd pvp team (i don't think at least) i'm looking for a group for RANDOM heroics. Please give me some suggestions

    (not sure quad dk + paladin is the best for this sorta thing, especially zandalari)

    Thinking about going back to prot paladin + 4 shaman... opinions on this? Since it will have hex for the trash in ZA and such.
    Last edited by Shodokan : 08-12-2011 at 05:34 AM

  2. #2

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    Ele shaman x3 + resto can kill everything. The dps is very good, and the fire elemental has a constant uptime once you acquire 2p T12. That is like 20-25k extra dps you have. It's not worth it to go 4x ele + tank since self healing blows. They are super fun to play again, thats about all I can say. And their rotation is still somewhat macro'able for optimal dps. Survivability in pve is ok as a multiboxer since you can spec out of a ghostwolf and into spark of life for 15% increased healing taken + glyph stoneclaw totem for 16k shield. On top of that they are very mobile at the moment.

    This spec offers a lot of survivability for multiboxing heroics. Convection is not needed at all, if you have mana issues as ele shaman in pve you are doing something wrong. For running normal & heroic dungeons you don't need 3/3 in elemental precision, 1/3 or 2/3 is more than enough depending on your gear. Earthquake is crap and always (really always) a dps loss. If someone tells you otherwise he/she is a nab. If you see any need for that you can put 2 points into earths grasp for some fights. Ancestral resolve is inferior to elemental warding, but still dmg mitigation. And spark of life is such an awesome talent for your healer when you can stack it, that it's too good to leave it alone. You shouldn't have a need for reverberation since you can round robin interrupt.

    If you wan't your shamans to self heal (like if your healer is undergeared), you can always go for a spec like this that works pretty well. After shocking you get very cheap big heals
    Everything that is fun in life is either bad for your health, immoral or illegal!

  3. #3

    Default

    Quote Originally Posted by zenga View Post
    Ele shaman x3 + resto can kill everything. The dps is very good, and the fire elemental has a constant uptime once you acquire 2p T12. That is like 20-25k extra dps you have. It's not worth it to go 4x ele + tank since self healing blows. They are super fun to play again, thats about all I can say. And their rotation is still somewhat macro'able for optimal dps. Survivability in pve is ok as a multiboxer since you can spec out of a ghostwolf and into spark of life for 15% increased healing taken + glyph stoneclaw totem for 16k shield. On top of that they are very mobile at the moment.

    This spec offers a lot of survivability for multiboxing heroics. Convection is not needed at all, if you have mana issues as ele shaman in pve you are doing something wrong. For running normal & heroic dungeons you don't need 3/3 in elemental precision, 1/3 or 2/3 is more than enough depending on your gear. Earthquake is crap and always (really always) a dps loss. If someone tells you otherwise he/she is a nab. If you see any need for that you can put 2 points into earths grasp for some fights. Ancestral resolve is inferior to elemental warding, but still dmg mitigation. And spark of life is such an awesome talent for your healer when you can stack it, that it's too good to leave it alone. You shouldn't have a need for reverberation since you can round robin interrupt.

    If you wan't your shamans to self heal (like if your healer is undergeared), you can always go for a spec like this that works pretty well. After shocking you get very cheap big heals
    Thanks for the info, i'll keep leveling my shammies.

  4. #4

    Default

    If you do not take 3/3 elemental precision you lose 1% dps as well right? I think 2/3 out of the healing talent would be better sacrifice.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
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  5. #5

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    Quote Originally Posted by Lyonheart View Post
    If you do not take 3/3 elemental precision you lose 1% dps as well right? I think 2/3 out of the healing talent would be better sacrifice.
    You won't hear me say that elemental precision is useless, as a matter of fact once your team (and most notably healer) is geared enough there is little reason to leave a dps talent out. But if a healer is having mana issues 5% increased healing taken per point is really worth it. Defo when you put down healing rain and multiple healing totems. And ele precision only affects earth shock, chain lightning & lightning bolt, not flame shock, fire nova and lava burst (so only nature and frost spells). It's a trade off based on how comfortable you are with the healing.

    This is my raiding spec btw, but as long as you don't have 4 pieces of T12 glyph of lightning bolt wins it (though slightly) over lava burst. Once you have 4p, lava burst glyph gains on LB glyph. Strongest glyph is flame shock. If you never move with your shamans, then obviously glyph of unleashed lightning is not needed. The only mandatory main glyph is lightning shield. Stoneclaw is a nice cd, and chain lightning is obviously only good vs pack of 5, if lower amount of adds, it's a dps loss. But I can imagine that you don't swap out glyphs all the time when doing just heroics. As for minor glyph, in T11 I usually had thunderstorm glyphed so it did no cause knock backs, but still did ok aoe damage + mana regen. In firelands there are a couple of fights i need a knock back like ragnaros adds, so I don't glyph it, it's a personal choice and there is no right/wrong.
    Last edited by zenga : 08-12-2011 at 05:42 PM
    Everything that is fun in life is either bad for your health, immoral or illegal!

  6. #6

    Default

    Considering 3 spriests + holy priest + prot paladin as well... hmmm

  7. #7
    U JELLY?! Toned's Avatar
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    Default

    I'm currently leveling 4 priests for the lols. I haven't decided when they hit 80+ which tank I'm going to pair them with. Probably a warrior or DK.

    I was able to clear heroics with Pal + 4 Shams back when Cata was first released. I haven't really played them all that much since then. I may start running heroics again for the 2 piece ele gear, and see if that brings any life back to the group.
    Last edited by Toned : 08-15-2011 at 12:17 PM


  8. #8

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    why not try a mixed group for a change? paly + lock mage priest / + druid or sham healing for example?
    .[I



  9. #9
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    Blood dk, mage,boomkin,ele shaman,Holly pally is what im thinking of doing if i don't like my mage team.
    just so i can make use of most gear. or maybe dk/mage/ele/hunter/resto druid?

  10. #10
    U JELLY?! Toned's Avatar
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    Default

    I have a Prot War, Disc Priest, Arcane Mage, Boomkin, Lock team that works fairly well.

    Sometimes I make the priest shadow and the boomkin resto.


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