Definitely having the same problems as Anahka and Genocyde. I'm trying this with two characters. Paladin Main and a Warlock Secondary.

I'll use the following with the main, and it pings the mini map at his feet, which is where I want the warlock to target her Rain of Fire.

PHP Code:
/run MinimapPingLocation(00)
/
script Minimap:PingLocation(00
The warlock uses:

PHP Code:
/cast Rain of Fire
/script Minimap:PingLocation(Minimap:GetPingPosition()) 


I tried using different combinations of /run and /script for both the characters' macros. I've tried zooming in the mini-map, zooming out, changing terrain locations and even using the macros on different buttons so I can ping first at the paladins 0,0 cords and then cast rain of fire at the /script Minimap: PingLocation(Minimap:GetPingPosition()) (inserted space to get rid of the smiley)


Everything to no avail. The command:

PHP Code:
/script Minimap:PingLocation(Minimap:GetPingPosition()) 
Just pings at the feet of the toon running that script. I've changed the command from /script, to /run with the same results. It always pings the feet before finding the main's ping location. I even added a castsequence ,Rain of Fire in there so i'd have to hit the button twice before it will cast the spell. The Blizzard should target after the /script ...GetPingPosition()) clicks on 0,0 and picks up the original click from the main, but I can't think of anyway to do that. Did anyone else having the problems of the clones casting at their feet figure out a solution?

Hard coding in a

PHP Code:
/cast Rain of Fire
/script Minimap:PingLocation(0X
works. But it doesn't overlap the spell centers like the /script ...GetPingPosition()) should theoretically do, since you hardcode the location based on the clones location.

other than the problems with overlapping the spell centers this is still a huge contribution. Same with the wisper mob you developed. The community is lucky to have you.