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  1. #1

    Default MiniMap Ping Explained - Cast AOE Spells

    ***PLEASE READ***

    This functionality was removed in a recent patch (2.4.3). It no longer works.

    http://www.worldofwarcraft.com/patch...patch2p43.html

    "You can no longer click the minimap to cast ground targeted spells."
    ***Thanks to everyone for their hard work on this while it lasted - Fursphere 11.10.08***




    Not sure if this has been explained but here goes for a refresher.
    The following command will ping your minimap at a set location, this can then be used after using a macro to cast say blizzard or any other spell that requires you left click on the floor.

    Code:
    /cast spellname 
    /run Minimap:PingLocation(0, 0)
    The first 0 is a horizontal value on the minimap (Min:-69 Max:69 )
    The second 0 is a vertical value on the minimap (Min:-70 Max:70 )



    Any question I will try to answer.

    Thanks to Mudd for this extra information:
    To coordinate your clones who may not be facing the right way, you can probably do
    Code:
    /script local x, y = Minimap:GetPingPosition() Minimap:PingLocation(x * 140, y * 140)
    in their macros so they will get the appropriate relative position of where you main casted. You would have to stagger the cast to take into account latency for the minimap ping to make it to the clones. This also means you need to have
    Code:
    /script Minimap:PingLocation(X,Y)
    in your main's macro twice since the first one appears to be gobbled up and never actually pings the map.

  2. #2

    Default

    so in theory you can cast blizzard/rain of fire without actually pressing the mouse button down on additional pcs?

    Let them hate, as long as they fear.

  3. #3

    Default

    correct but you are going under the assumption that your macro will be using a fixed distance from your 0,0 location.

    Also I forgot to mention you will need to have "Rotate Minimap" enabled in your interface options. This means the minimap rotates around the player not the player around the map

  4. #4

    Default

    nice, i'll be trying that when i get home, finally gonna get my locks in onthe aoe fun :P

    Let them hate, as long as they fear.

  5. #5

    Default

    Thanks for the tip, but I'm having trouble getting it to work. I've tried lots of different coordinates and I always get a "Target not in line of sight" error. Any ideas?

  6. #6

    Default

    First thing to check is did you enable "Rotating Minimap" in your interface options?
    Basically what this does is make sure the map rotates around you so your arrow always points north like my screenshot.

    This means you can then use the mini cords, if you don't enable this you could be trying to target behind you = not in line of sight.

    Additionally try starting with +1 on vertical only, this is a good way to see how it works and then improve on it.

  7. #7

    Default

    is this an addon or just that basic macro commands?
    cos there ins't anything attached to your post, if it is just that code then this is an awesome thing!

  8. #8

    Default

    Purely macro based as shown in the first post

  9. #9

    Default

    all I have to say it wow then...will try to soon then, do you know if zoomed in 100% on the mini map what the coordinates are from like 30 yards infront of the player?

    if you don't know then I will try and error

  10. #10

    Default

    zooming in does not effect cordinates, it only effects the image layed under the minimap frame so its always going to be 69x70 round

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