"Multibox : !! LOZERS !!" My multiboxing blog
Why is 100 the limit ? Did Chuck Norris say so?
I'd like to see a third playable faction (alliance, horde, gnome) and scaled zones so the game isn't such a graveyard.
Realistically, LESS LINEAR QUESTS AND HARDER QUESTS. not that I have time to play anymore mind. In fact, for anyone with more than 1 kid, how do you manage to play at all?
It's been mentioned many a time since vanilla. Here's a statement by the lead producer for WoW, but if you want to call him Chuck Norris - that's cool too.
http://www.tentonhammer.com/node/73567
IIRC, it has to do with how the background databases are set up. Adding fields and tables to existing tables is much more a feat when you're talking about thousands of tables talking to each other and containing information for so many characters.
Back to Warcraft!
Shaggir, Shaggira, Shaggire, Shaggiri, Shaggiro - 5 Shamans US-Coilfang(H)
Apologies if this seems like picking nits and I might be stupid today but I don't see anything in your linked article about 100 being confirmed as a cap. Maybe there's some other context but nothing from that Blizzard guy confirmed it and it seemed like he specifically avoided confirming an end-game level cap of 100.
Did I miss something?
Now playing: WoW (Garona)
Yeah, I'm not seeing where he says that there is some sort of hard-coded level limit of 100.
I'm not sure that you could actually create a hard limit of 100. You're either limited by the spaces in a field (in which case the limit would be 99 or 999, not 100) or some form of binary or other calculation (in which case I could understand a level limit of 128, but not 100).
Actually, now that I think of it, a database could put 100 values into a two-space field, since computers can start counting from zero (0-to-99 is 100 values, the game could display the value +1). It just seems incredibly short-sighted to have limited a field to two spaces instead of three in a level-based game where you planned to get to 100.
"Multibox : !! LOZERS !!" My multiboxing blog
seeing how hardware constantly progresses, i doubt that a difference between level 99 and say level 105 (how ever it might be represented in the database) would count for much and would have been been a limitation 6-7 years ago.
Every month they add tons of properties linked to each of the wow characters (achievements, pets, items, rafs, styles, reps etc) and i really doubt the toon level is hitting a hardware limitation.
If anything, I would say that 100 is just a symbolic limit.
Given that computers work with binary, level limits would not be based on 100's (or 99's) but 2^2, 2^3, 2^4 etc. meaning level 31, 63, 127, 255, etc. etc. etc. Assuming that level limit was hard-coded.
World of Warcraft - Bronzebeard (Horde)
Primary team - 4 Blood DK, Disc Priest (110, ilvl 880-ish)
they said back then flying in old world is not going to happen!.......
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