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  1. #1

    Default Anyone allready running warriors?

    I`m ready to run a nice melee pvp team with my holy paladin. I`m looking into 3 different melee classes to go with:
    4 rets (at 80 allready but will cost me some transfers)
    4 warriors
    4 dk`s

    The warriors really looked like something good however after the innitial hype a month ago or so I barely seen any info on it anymore

    Anyone running them at 85 allready? PVP and or PVE

    Thanks

  2. #2

    Default

    Quote Originally Posted by David View Post
    I`m ready to run a nice melee pvp team with my holy paladin. I`m looking into 3 different melee classes to go with:
    4 rets (at 80 allready but will cost me some transfers)
    4 warriors
    4 dk`s

    The warriors really looked like something good however after the innitial hype a month ago or so I barely seen any info on it anymore

    Anyone running them at 85 allready? PVP and or PVE

    Thanks
    4 warriors kinda work for PVE, not very well. 1 tank 3 arm + 1holy, it is not made for heroics. You can only do it when you overgear the cata heroic (which is not that hard to do, 371 pvp gear from BGs).

    I was talking about warriors a month ago. I am now running them at level 85. ALmost done with collecting PVP gears. I am not as confident as I was a month ago though lol. Warriors have some issues:

    1. Warrior damage is pretty decent. Probably highest burst as melee with that 1 shot macro (if you don't know what that is, google "one shot macro warrior", swifty has a video explaining it)

    2. Warrior needs support/management. Playing 4 warriors + 1holy paladin by yourself would not work, at least in arena. Warriors don't have that 15% walk speed. and you can't use heroic leap effectively when boxing. So if you don't kill your target with bladestorm, you will be kited. (even DK can kite you). You need healers to dispel you to continue dps.

    3. If you play 4 warriors only, and let someone else handle the healing. This would work somewhat. But for me personally, I still replace with 1 DK to play 1 DK + 3 warriors. Just for deathgrip. You will go crazy in arena (dalaran sewer) if the other team keep abusing the ledge and your warrior have to go all the way around to chase someone.


    Rets and DKs are not without their own problems. But if you plan on playing all 5 by yourself, I would not recommend warriors.

  3. #3

    Default

    How about 4x enhancement, anyone knows the state on those? They look soooooo good on paper but I`m still doubtfull on them in practice. Course with a holy pala

  4. #4

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    Well i was just talking about enhance yesterday.

    Melees. I got them all with raf!

    well. I did some 5 boxing with Rets/Enhance shaman. Funny I keep going back to shaman thinking it would work. Reality is : enhance shaman doesn't work. All teams (I mean all teams) focus fire shaman when they see that blue bar arena frame vs pink.

    And melee, I need at least 1 DK. Otherwise the other team is going to abuse the ledge and its over for me when I fall off due to IWT spam. So TSG here I come.
    I firmly believe, if you play all 5. DK + 4Rets is the only way to go.

    and everything looks good on paper until you get stunned and output no damage(enhance shaman), or rooted without a range attack (warrior), and Rets damage are kinda shitty.

    That leaves like only 1 option of you know what.
    Last edited by remanz : 07-21-2011 at 03:26 PM

  5. #5

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    My focus however is not really high rated arena. More BG`s(rated) and maybe a arena here and there for fun. And I would love to keep my holy pala active for it.
    Are people still running 1dk with 4rets?

    I guess for bg facemelting the holy+4dk setup still works?

    Would be a waste to levelup a new melee team, going through gearing and finding out it sucks :-)

  6. #6

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    Maybe 4 ferals are worthy trying out since the 4.2 ferocious bite along with a healer? Just trowing something in :-)

    If only 4elemental shamans still worked..........

  7. #7

    Default

    Remanz is sorta right.

    Warriors

    Warriors have a lot of problems but their burst is absolutely fucking retarded. A single warrior if left to reck + bladestorm + pop trinkets will do more than 50% of someone's HP.

    Catching up to your targets who have run speed boosts isn't as difficult as its been pointed out, you can abuse the larger range of Piercing howl for AOE slow at 10 yards. Heroic leap is usable while boxing if you can set the camera angles and make buttons to go to those angles when you are about to do it... keep in mind though that your slaves will be a few feet behind your main when you do it because they won't be 100% stacked on the move. Another thing about warriors is that they are sitting ducks for mages... if you do not get a 4-5 on 3 then game should be over if they have any mages. Their damage increases over time as well which can make them do some huge numbers... and that "one shot" macro will kill someone no matter what.

    Rets

    Simply put you do not want 4 rets... you want 3 and either a DK or a rogue. Main reason being... you have NO slows whatsoever. Their wings are easily spell stolen so you better kill someone FAST if theres a mage on the opposing team. They rely heavily on procs and that is very hard to coordinate (though not impossible). On the plus side every 10 seconds you can save a teammate from dying (healer or 4th dps) and you have loads of utility. You are a one trick pony though and as soon as bubble and wings are used you are a sitting duck as they have very little sustained damage.

    My opinion
    Only play 5 in bgs. Level and gear either warriors + rets or dks + rets. Lead from the ret, grab yourself a disc priest or resto shaman healer and do 3's.

    I'm sitting around 2100 on my quad dk team... its much harder now that the hungering cold nerf went through.

    I personally am leveling shammies, warriors and rets because i like the challenge...plus the damage output of all three are retarded during a burst phase. Of the three teams you are best off running a dk team if you want to have the least stress possible. I do not think dk + 4 rets is the only way to go... dks require almost zero interaction once you set them up correctly the only thing i do is have set focus and then they are good to go for timed silences etc etc... so you CAN heal yourself (i did it to 1900) but it is not recommended.

  8. #8

    Thumbs down

    Quote Originally Posted by David View Post
    I`m ready to run a nice melee pvp team with my holy paladin. I`m looking into 3 different melee classes to go with:
    4 rets (at 80 allready but will cost me some transfers)
    4 warriors
    4 dk`s

    The warriors really looked like something good however after the innitial hype a month ago or so I barely seen any info on it anymore

    Anyone running them at 85 allready? PVP and or PVE

    Thanks
    i got my warriors at 85, gearing thema tm, the HUGE problem with this team is the fact that you get kited SO easy, tho i have to say 4x bladestorm VS a melee team is damn fun!

    Healing with a paladin is ok, tho i would really suggest getting a solo healer for this setup, so you can control your Intimidatin shout / throw down timings correctly

    im just a few epics so i havent unlocked the "true" potential of the team, but this is what ive gatherd so far..

    Zool
    Ioso / Grim Batol
    Multiboxing WoW x 5
    Team Ioso 4 warriors 1 paladin
    Team Misterioso 4 DKs 1 paladin
    Grim Batol

  9. #9

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    I have 5 warriors and they suck. I cannot figure out a good dps macro to use and they get rooted and kited way to easy.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  10. #10

    Default

    Quote Originally Posted by pinotnoir View Post
    I have 5 warriors and they suck. I cannot figure out a good dps macro to use and they get rooted and kited way to easy.
    Dks are the only melee class that does not get "kited." Also warrior DPS is the same way to "macro" as frost dks... a priority system. execute > colossus smash > rend macro (that has 6 mortal strikes after it, change on target) > over power a 2nd button for heroic strike for when you have too much rage. I two shot mobs (while leveling ofc)

    If you are talking about bgs then go with dks. If you are going to do arena it is very possible to do well with dks, warriors and rets (though not 4 rets + healer... 3 + rogue would be better).

    Warrior damage is high and yes they do have problems with being rooted but people continually play with paladins for whatever reason, a priest fixes that problem (i play 4 dks + priest in 5's)

    If you want an honest opinion of warriors... they are a two trick pony that if it doesn't work you are going to lose. Unlike DKS you have a huge amount of burst TWICE. You are just as mobile as frost dks with the exception of death grip... which to be honest in arena is great vs teams with a mage but there are tons of them that have no mages. There are TONS of melee cleaves in 5's which you can roflstomp. Like my dks i will be playing with a priest on my warriors for the anti-AOE root you get with mass dispel.

    As far as rated bgs go? Theres too much control required and you'd honestly be better off with dks or shaman in rated bgs.
    Last edited by Shodokan : 07-22-2011 at 07:01 PM

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