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  1. #1

    Default ele shaman dps macro

    So I have been using an all in one macro for shaman dps. Its easy and simple, but the drawback is that it requires testing to get the shocks from making it hang. Well I have three shaman and it is becoming a pain in the ass to constantly adjust as they gaingear, particularly when haste changes. Anyone have a two step that just works? Its it even possible considering the cool downs and flame shocks duration? I'm tired of getting sub par dps when I get a gear upgrade. I almost think I would do better to not include earth shock.

  2. #2

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    Look at Mercs sticky macro post for a good two step shaman macro.
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  3. #3

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    Yeah but I don't think that macro scales with haste, I mean its the same amount of LBs before you earth shock etc. I haven't used it but it looks similar to mine, just split into two steps.

  4. #4
    Member JohnGabriel's Avatar
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    Well I think everyone just sitting around doing nothing for a second or two waiting on your shocks is still more dps then not using earth shock at all. Save your fine-tuning for after you get 3 or 4 new pieces of gear instead of every piece.

  5. #5

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    Well I have definitely gained more than one piece since 4.3 launched! My shaman have gone from pitiful 346 gear to almost all pieces being 378 or above

  6. #6

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    WoW itself can swap up to 6 actionbars. What about using a third step to drop additional LBs as filler for times when you're held up on shock cooldowns?
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  7. #7

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    Quote Originally Posted by JohnGabriel View Post
    Well I think everyone just sitting around doing nothing for a second or two waiting on your shocks is still more dps then not using earth shock at all..
    That is not correct at all. A few things since 4.3:

    - cooldown on chain lightning has been removed
    - casting earthshock below 7 stacks is a dps loss compared to casting a lightning bolt
    - chain lightning is again a viable single target filler, provided it's not glyphed, there is a hard point where lightning bolt becomes better single target than chain lightning, but that is pretty depending on your amount of mastery, haste and spellpower (talking about firelands heroic geared ele)
    - if you have 2 piece T12 setbonus (obtainable through justice points), the cooldown reduction on the fire elemental comes from casting lightning bolts, keep that in mind when weaving chain lightning into your rotation, with this set bonus it's really a good idea to use the glyph of fire elemental on most fights
    - chain lightning eats mana single target, the moment you have to use a thunderstorm to get mana back you have basically lost the dps gain over lightning bolt
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  8. #8
    Member valkry's Avatar
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    Quote Originally Posted by zenga View Post
    That is not correct at all. A few things since 4.3:

    - cooldown on chain lightning has been removed
    - casting earthshock below 7 stacks is a dps loss compared to casting a lightning bolt
    - chain lightning is again a viable single target filler, provided it's not glyphed, there is a hard point where lightning bolt becomes better single target than chain lightning, but that is pretty depending on your amount of mastery, haste and spellpower (talking about firelands heroic geared ele)
    - if you have 2 piece T12 setbonus (obtainable through justice points), the cooldown reduction on the fire elemental comes from casting lightning bolts, keep that in mind when weaving chain lightning into your rotation, with this set bonus it's really a good idea to use the glyph of fire elemental on most fights
    - chain lightning eats mana single target, the moment you have to use a thunderstorm to get mana back you have basically lost the dps gain over lightning bolt
    Wht do you think of Cl spam to 30% mana or so then LB to ill back up. CL spam also generates LS quicker than LB too.

    Though I wish they had kept the old t12 set bonus for basically perma fire ele
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  9. #9

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    Quote Originally Posted by zenga View Post
    That is not correct at all. A few things since 4.3:

    - cooldown on chain lightning has been removed
    - casting earthshock below 7 stacks is a dps loss compared to casting a lightning bolt
    - chain lightning is again a viable single target filler, provided it's not glyphed, there is a hard point where lightning bolt becomes better single target than chain lightning, but that is pretty depending on your amount of mastery, haste and spellpower (talking about firelands heroic geared ele)
    - if you have 2 piece T12 setbonus (obtainable through justice points), the cooldown reduction on the fire elemental comes from casting lightning bolts, keep that in mind when weaving chain lightning into your rotation, with this set bonus it's really a good idea to use the glyph of fire elemental on most fights
    - chain lightning eats mana single target, the moment you have to use a thunderstorm to get mana back you have basically lost the dps gain over lightning bolt
    So how much would it hurt my dps to just do lightning bolts, FS and lava burst with no earth shock? 5%? 10%?

  10. #10

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    Quote Originally Posted by Multibocks View Post
    So how much would it hurt my dps to just do lightning bolts, FS and lava burst with no earth shock? 5%? 10%?
    I forgot to mention that: earth shock + fulmination never accounts for more than 10% of my dps on all logs I've checked, usually it's 7-9%. Assuming earth shock + fulmination is 10% of the damage, not casting it wouldn't mean a 10% loss in dps, as you use that global cooldown to cast a lightning bolt (that can overload).

    Still fulmination is a basic ele shaman mechanic so it would be quite a waste not to use it at all. If you have trouble I advise to use it less often, or even try to manually cast it.

    In my current pve gear I'm sitting at 3200 haste, glyphed flame shock means that it's on the target for 27.54 seconds. Lightning bolt is a 1.53s cast, lava burst & chain lightning 1.15 (my gcd = 1.15s).

    Something along the lines of ...

    /castsequence flame shock, lightning bolt, lightning bolt, lightning bolt , lightning bolt , lightning bol, lightning bolt , lightning bolt, lightning bolt, lightning bolt, earth shock , lightning bolt , lightning bolt , lightning bolt , lightning bolt , lightning bolt , lightning bolt , lightning bolt , lightning bolt (...)
    /cast lava burst

    .... i.e. Rolling Thunder gives a 60% chance to add a lightning shield orb, so weaving using earth shock in the middle of a single target sequence should be pretty safe for having your shock off CD for when you need to reset the macro. It's not optimal, but at least you don't waste those fulminations (i.e. just make less use of it and build in some safe time)

    As for AOE, you shouldn't really bother with anything else than spamming chain lightning if there are packs of 3 mobs or more, so I guess you should have a dedicated spam-able button for AOE situations (chain lightning is mana neutral as soon as there are 3 mobs).
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