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  1. #1
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by mikekim View Post
    below is a brief schedule of my boosting experience with the new raf, it might be of some help

    [lots of stuff missing]

    /played time is averaging around the 32-34 hour mark to 80
    Are your experiences/methods the same when it comes to where you park your characters for boosting? It's
    been awhile since I've boosted but I do Armory different than Knytestorme mentioned as I pull Herod first and
    then bring him back (don't remember if you can pull him all the way back to the beginning, though, since I
    always killed him earlier than that).

  2. #2

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    Quote Originally Posted by Fenril View Post
    Are your experiences/methods the same when it comes to where you park your characters for boosting? It's
    been awhile since I've boosted but I do Armory different than Knytestorme mentioned as I pull Herod first and
    then bring him back (don't remember if you can pull him all the way back to the beginning, though, since I
    always killed him earlier than that).
    SFK - leave the toons in the entrance

    Graveyard - clear to stairs, move toons to there then proceed to clear the rest of the instance

    Library - clear to start of library, move toons to there then clear

    Armory - i clear the first courtyard and the mobs at the bottom of the stairs, then move the toons to there.
    i then proceed to clear the rest, running to the end of the instance spamming arcane explosion, no need to pull herod back

    cathedral - clear the lower level move the toons to the stairs, clear the upstairs outside, then straight to morgraine, which aggros the rest of cath (apart from fairbanks).

    Scholo - same as Knytestorme

    Strat - same as Knytestorme

    urbs & lrbs - clear to fire boss then move up toons, you can do the clear and move bit, for the rest of the instance. once they hit mid 50's you can leave them on follow without issues.

    Ramps - same

    BF - clear and move (most of the time i ran this was with the quests, so had to pickup blood)

    Sethekk same as Knytestorme


    Nexus - clear and move

  3. #3

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    No need to move the toons in Cath.. they will get exp from everything if you leave them at zone in. You can even kill the boss in the hidden room and they will get exp. Same for Lib.. leave them at zone in and you can kill the boss.. they will get exp.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
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  4. #4
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Lyonheart View Post
    No need to move the toons in Cath.. they will get exp from everything if you leave them at zone in. You can even kill the boss in the hidden room and they will get exp. Same for Lib.. leave them at zone in and you can kill the boss.. they will get exp.
    The range at which you gain XP was nerfed in 3.3 and you can no longer fight in the Cathedral and gain XP. As
    for Library, XP should be gained up until Doan's room.

  5. #5

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    My experience with the new RAF.
    No BoA's until level 70. (Stuck on trial), summon rotation with 3 separate characters. Have Group Will Travel (HGWT), doing all dungeon quests as they become available inside/outside of dungeon.

    10-15 -> Ragefire Chasm
    15-20 -> Shadowfang Keep (HGWT)
    20-40 -> Scarlet Monastery, 4 wings per reset until they become obsolete (HGWT)
    40-50 -> Zul'ferrak (HGWT)
    50-58 -> UBRS/LBRS (HGWT)
    58-61 -> Hellfire Ramparts (HGWT)
    61-63 -> Blood Furnace
    63-65 -> Mana Tombs (HGWT)
    65-68 -> Shadow Lab
    68-72 -> The Nexus (HGWT)
    72-75 -> Azjol Nerub, Ahn'Kahen, Violet Hold (HGWT, Dal Port)
    75-80 -> Halls of Lightning (HGWT)
    80-81 -> Questing (Hyjal)

    Total play time of about 20 hours, about 1.5 hours were spent AFKing. Done over 2 days.

    Conclusion? Leveling is absurdly easy! Never been a better time to start up, or to level new characters.
    Yahtzee & Co. - The Pineapple Stand
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  6. #6

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    Quote Originally Posted by Yahtzee View Post
    My experience with the new RAF.
    No BoA's until level 70. (Stuck on trial), summon rotation with 3 separate characters. Have Group Will Travel (HGWT), doing all dungeon quests as they become available inside/outside of dungeon.

    10-15 -> Ragefire Chasm
    15-20 -> Shadowfang Keep (HGWT)
    20-40 -> Scarlet Monastery, 4 wings per reset until they become obsolete (HGWT)
    40-50 -> Zul'ferrak (HGWT)
    50-58 -> UBRS/LBRS (HGWT)
    58-61 -> Hellfire Ramparts (HGWT)
    61-63 -> Blood Furnace
    63-65 -> Mana Tombs (HGWT)
    65-68 -> Shadow Lab
    68-72 -> The Nexus (HGWT)
    72-75 -> Azjol Nerub, Ahn'Kahen, Violet Hold (HGWT, Dal Port)
    75-80 -> Halls of Lightning (HGWT)
    80-81 -> Questing (Hyjal)

    Total play time of about 20 hours, about 1.5 hours were spent AFKing. Done over 2 days.

    Conclusion? Leveling is absurdly easy! Never been a better time to start up, or to level new characters.
    20 hours

    I found that i had hit 20 hours only reaching 70

  7. #7

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    Quote Originally Posted by mikekim View Post
    20 hours

    I found that i had hit 20 hours only reaching 70
    I was using a fully PvE epic'd feral druid to train through the dungeons. There were several occasions where I hit the dungeon lockout, even during BC/WotLK dungeons. I think I was getting around 3.5 million XP per hour doing Halls of Lightning at the end, it was about 2~3 levels an hour at that rate (75-80), and about 10 minutes per run.

    Having some characters parked, or on route to the next instance to use the guild perk to summon really cuts out a lot of time.

    RAF to 81 is absolutely insane.
    Yahtzee & Co. - The Pineapple Stand
    | Yahtzoo | Yahtzuu | Yahtzii | Yahtzaa |
    Server: Coilfang-US [Horde]
    ~ Just five rolls of the dice.

    Xexyz & Co. - The Shrill Annoyance
    | Othellô | Othellò | Othellö | Othelló |
    Server: Coilfang-US [Horde]
    ~ Humiliating defeat courtesy of shrieking goblins.

  8. #8

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    Quote Originally Posted by Fenril View Post
    The range at which you gain XP was nerfed in 3.3 and you can no longer fight in the Cathedral and gain XP. As
    for Library, XP should be gained up until Doan's room.
    That's incorrect Fen.

    As said, if you move your team up to the arch leading into the first courtyard and park them there they will get xp for any mobs killed up to the second set of pillars in the cath itself, though I pull Morgraine and then move back to the cath door and let them come to me to die there.

  9. #9

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    Quote Originally Posted by Knytestorme View Post
    That's incorrect Fen.

    As said, if you move your team up to the arch leading into the first courtyard and park them there they will get xp for any mobs killed up to the second set of pillars in the cath itself, though I pull Morgraine and then move back to the cath door and let them come to me to die there.
    This is what I do too. I'm in the process of leveling my dudes, but I'm moving to Scholo at 33. Is there a reason people aren't going there until 37? It was dropped to 33 with Cata (I think). I have verified that you can zone in at 33.

  10. #10
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Knytestorme View Post
    Quote Originally Posted by Fenril
    Quote Originally Posted by Lyonheart View Post
    No need to move the toons in Cath.. they will get exp from everything if you leave them at zone in. You can even kill the boss in the hidden room and they will get exp. Same for Lib.. leave them at zone in and you can kill the boss.. they will get exp.
    The range at which you gain XP was nerfed in 3.3 and you can no longer fight in the Cathedral and gain XP. As
    for Library, XP should be gained up until Doan's room.
    That's incorrect Fen.

    As said, if you move your team up to the arch leading into the first courtyard and park them there they will get xp for any mobs killed up to the second set of pillars in the cath itself, though I pull Morgraine and then move back to the cath door and let them come to me to die there.
    I bolded Lyonheart's text to which I was replying to. He said you can leave them at the zone in point, I said you
    cannot, and you're telling me I'm wrong and you say you still have to move them.

    I know for a 100% fact that they nerfed the XP range in patch 3.3 because some of the first videos I had ever
    created were showing how to instance boost back in 3.2 when I was wearing awesome Ulduar gear (thanks
    Svpernova!). You can see right in my Cathedral video and in my Armory video that you could indeed kill things
    at a further distance than you can these days and still be awarded experience (my alts never move from where
    they zone in in either video).

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