Quote Originally Posted by cichard View Post
what people need to understand when boxing it doesnt matter the cast cycles of the characters ur running i run 2 mages 1 chloro 1 stormcaller/elementalist. If you set up ATG and set up mapped keys with the steps for their rotations u can have multiple classes hitting skills at diffrent times as you spam 1111111111. So it doesnt matter the bar set up or if u run macros or not. I run a warrior tank a mage dps a mage support ranger dps and cleric heals all i do is spam 11111111 and my ranger goes 1 2 3 4 1 2 3 5 1 2 3 6 1 2 3 5 1 2 3 6 1 2 3 5 then starts over. WIth the multiple ATGS for each class and role it alows me to set up diffrent mapped keys to run diffrent spell rotations for each class and it runs them perfectly each time. I only have to worry about the positioning of the alts and playing the tank. For pary heals and group heals i have click bars set up to cast 1 time spells like aoe heals or something to get mana back or buffs. Makes things alot easier and opens up alot of diffrent group make ups.
I tried that once, but it was a pain to set up and it didn't work very well, especially for situational cases. Isboxer doesn't seem to have a setting that works well for casting times. There is a "Do not advance to the next step" setting and as you spam 1111, your rogue will stay on that particular step. But it won't pause. It will keep generating that key each time you hit '1'. This can cause that ability to be interrupted and recast, and just mess up the timing for the rotation. I've had to add an extra empty step between every single step just to add timing. It's a huge pain and makes it almost unusable.