Necrotic strike is essentially no different from any other DPS ability. It is a gimmick. 6k damage +6k heal absorb is fundamentally no different than 12k damage. The difference is that NS is backloaded, the damage is partially hidden but it is there all the same.
If you take 12k damage you need to be healed. If you take 6k damage and a 6k HP absorb, you need to be healed. The only difference is baddies might not recognize the stack of HP absorb building up. Good players will treat NS damage just like any other damage and they will simply heal through it not allowing it to become troublesome.
For the purpose of multiboxing, I simply don't know if dropping unholy runes into NS or even PS is worth it.
As far as I am concerned, the only worthwhile aspect of NS is the 30% casting slow on it as the gimmick heal absorb is completely pointless.
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