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  1. #1

    Default Hybrid range/healer team.

    Hi,

    Finally decided (sort-of) on a team. I'm going 4x Inq/War/Sent and one support class. I'll have a tanking spec I can swap to on one of the Inq's for PvE. I haven't decided whether I want an Archon/Chloro or a 51pt Bard for my 5th. I'm leaning towards Archon for ease of use and better damage, but I'm not sure what their ability to DPS while moving is like. A large part of why I'm going Inq is for the movement.

    The Inq build I'm looking at I kind of made up myself - http://rift.zam.com/en/stc.html?t=10...0qz.EE0z0z.V0x
    Notes on the build. I didn't take "Life and Death Concord" because managing procs while boxing is a pain. I didn't take Lethargy because Inq already has an off-GCD ranged snare that's basically free.

    This mixes most of the important Inquisitor DPS talents, enough points in Warden for Ripple and Healing Flood and 20% critical/heal damage from Sentinel (stacks with the 20% you gain from Inq tree). Each Inquisitor has;

    - Ability to wear chain armor and shield
    - Aggressive Renewal (60 second mana cooldown)
    - 10 second CD purge (removes 2 buffs)
    - 2 single target knockbacks (can macro instant, off-GCD snare into all of them)
    - 4 dots (Vex also heals for 90% of the damage done and Drown silences for 3 sec)
    - 2 instant HoT's, one instant AoE HoT
    - 3 instant nukes. 2 with good damage on short cooldowns and one spammable but lower damage one from Warden.
    - 4-5x Fanatacism (auto-crit) plus Soul Drain for massive AoE burst. Pretty sure this will one-shot any player in range, awesome if used with bards AoE mez or some kind of Warlord/Cabalist to pull/stun before casting.


    I figure the goal in PvP will be to keep 4x Healing Flood up at all times on group (plus the heals from my 5th support toon), plus single target HoT's stacked on any toons that get focused. Keep moving, spam DoT's on everything. I understand DoT damage is lower than nuking, but 12-16 DoT's in 3GCD's should be a solid amount of damage. Ripple seems like it would be an amazing AoE cooldown for a boxer. 4 stacks of your single target HoT on every character in the group in a single button press and only a 45sec cooldown! Macro Ripple into your Healing Spray and cast Ripple/HS > Healing Flood and you have 8 hots on every character in the group in 2 GCD's (9 including Vex). 12 seconds of godmode

    I can't think of any flaws with this group? Solid consistent AoE healing, massive potential for single target burst healing by stacking HoT's. Massive AoE or single target burst damage, plus the option to do solid DPS and healing without ever having to stand still! I'm even thinking about adding a Cabalist as 5th for more AoE damage, except that I'm not sure how important buffs are in this game. Being able to AoE pull and stun 5 targets for 5 auto-crit Soul Drains would absolutely wreck in warfronts.

    Anyway, this is all theory so far. Any comments or suggestions from people with higher-end experience?
    Last edited by Meshuggenah : 06-20-2011 at 04:46 AM

  2. #2

    Default

    I played 3 Inq's for pvp... they are okay but if you run into a toon with a healer Dots just dont cut it ... 1 healer can out heal all your dots.

    Edit: of course this was at 50.... the lower level bgs and etc i pretty much would kill anyone.

  3. #3

    Default

    Well, the DoT's and instant cast spells are more for chasing/running away. I just like the idea of being able to pressure people while moving. I've just always loved the idea of really tanky groups when I box games. Characters with lots of resists, buffs and tons of group heals. I just noticed you also get a dispel from Warden that removes 1/1/1 poison, curse and disease, too

    http://www.youtube.com/watch?v=Iy-js...eature=related

    That's a video of a random guy that just hit 50 and has bad gear. His Judgements are hitting for 400+ non-crit, his Sanctions are hitting for about 600. Even with one pure support toon in the group and only 4 characters doing damage, that's 3,500-4,000 burst in one GCD (not counting any DoT's or crits). He has less DoT's than my build but the ones he has are ticking for ~200 each. Some of his crits are 1500-1900. Most of the non-tanky classes he's attacking only have ~4200-4500 health. I notice he's barely using his Purge to remove their buffs before attacks, too. Being able to strip 8 buffs instantly, every 10 seconds is pretty OP.

    Correct me if my math is wrong!
    Last edited by Meshuggenah : 06-21-2011 at 04:40 AM

  4. #4

    Default

    Any instances u try to run a bard will not be able to heal it. Also a archon wouldn't be able to heal itt. U would need a dedicated healer for instances. Procs are supper easy to manage. You just put them in ever attack macro that way they just fire off as soon as they proc.

  5. #5

    Default

    Quote Originally Posted by cichard View Post
    Any instances u try to run a bard will not be able to heal it. Also a archon wouldn't be able to heal itt. U would need a dedicated healer for instances. Procs are supper easy to manage. You just put them in ever attack macro that way they just fire off as soon as they proc.
    Which is the best dedicated healer at present? Both lower levels and then at 50?
    Just wondering about experience while boxing :-)

  6. #6

    Default

    i find that either a chloro/warlock can handle healing any t1 t2s solo but i rather have the support from a chloro/archon boosts my over all party dps so i use a cleric healer as a dedicated healer and a chloro/archon for support. from useing 3 dps and a healer i actually have a higher party dps using a healer/support/2dps/tank.

  7. #7

    Default

    Well I have a dedicated, tank, 3 dps (mage, hunter, cleric) and healer, currently heals are from a cleric, highest full team is only level 22. Tank is a warrior/pally build and Iron Tombs sucked at level 20 when I tried it. I felt healing the tank was a real struggle, BUT I was coming from WoW and nicely geared tanks and knowing that game pretty well.

  8. #8

    Default

    The build andhow you handle healing is a big thing tank and healing build both have to be right on. If your having issues @ 20 in IT somthing is prolly off. Warden at lower levels is really strong with two hots and at 20 you may have 3 put that with a heal from sentinal you got a good healing ofcourse u will be spam healing and over healing a lot but that's the nature of the beast. Also you may want to drop the cleric dps and bring in a 2nd mage that could be chloro/archon to bring some nice support and dps boost. I run warrior tank reaver/paladin/warlord with most points in paladin I find for lvling the aoe dots with the midigation from paladin makes for a good tank build. Warden sentinal is a good combo for a cleric healer, mage pretty much stormcaller/ele or ele/stormcaller would be the easiest to box aoe and single target, ranger/marks/assasin or a sab build for your rogue, that leaves you a support character bards are ok but I think. Archon/chloro is a great and better support then a bard. Just my 2 cents.

  9. #9

    Default

    Quote Originally Posted by cichard View Post
    Any instances u try to run a bard will not be able to heal it. Also a archon wouldn't be able to heal itt. U would need a dedicated healer for instances. Procs are supper easy to manage. You just put them in ever attack macro that way they just fire off as soon as they proc.
    In my PvE setup, with a Justicar, 3 Inq's and a bard I think (hope) 12 stacks of Soothing Stream on the tank plus the Bards heals should be enough in most situations. If not, I can always respec one of the Inquisitors as full heal spec, I suppose.

    It would be massive single target DPS boost if I could get Bolt of Depravity into my spec, but it has no cooldown on the spell. I read somewhere that you can't macro spells with no cooldowns because the macro will just spam that spell repeatedly and never move on to the second line? Unless there's a "stopcasting" function like WoW's that I'm not aware of?

    The more I think about it the more tempting it is to go Cabalist/X/X on one of the Clerics. Maelstrom looks awesome for a group with heavy AoE damage in Warfronts.

    By the way, have all the Rift boxers made characters on the same server, or just doing your own things?

  10. #10

    Default

    Quote Originally Posted by cichard View Post
    The build andhow you handle healing is a big thing tank and healing build both have to be right on. If your having issues @ 20 in IT somthing is prolly off. Warden at lower levels is really strong with two hots and at 20 you may have 3 put that with a heal from sentinal you got a good healing ofcourse u will be spam healing and over healing a lot but that's the nature of the beast. Also you may want to drop the cleric dps and bring in a 2nd mage that could be chloro/archon to bring some nice support and dps boost. I run warrior tank reaver/paladin/warlord with most points in paladin I find for lvling the aoe dots with the midigation from paladin makes for a good tank build. Warden sentinal is a good combo for a cleric healer, mage pretty much stormcaller/ele or ele/stormcaller would be the easiest to box aoe and single target, ranger/marks/assasin or a sab build for your rogue, that leaves you a support character bards are ok but I think. Archon/chloro is a great and better support then a bard. Just my 2 cents.
    Would replacing the second cleric make that big of a difference? I have a lvl 10 mage on this account I could level to catch the rest of the team.
    I am using click bars for healing with ISBoxer. On my tank I have been mainly spending my points in the paladin tree.

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