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Thread: 5 DKs

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  1. #1

    Default 5 DKs

    I have an 85 paladin, so I'm going to level 5 DKs.I will do 4DKs+ holy pal at 80. Is there a consolidated DK post? I plan to level via instancing and PvP. I thought I found one before the site moved. One that discusses macros/specs/PvE and PvP ideas.. Leveling specs etc..

    Searching for this info seems to lead to a lot of dated posts. Is the Mosg DK Manifesto still working for current patch changes?

    OR..

    Warriors the new melee team? I miss the palies in WotL 8(
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  2. #2

    Default

    Mosg works just need a few changes for the patch. but this is to change agean next patch a bit

  3. #3

    Default

    Leveling...blood? I think at 70 i will add one one my healers.. i have a ton of healers on other servers ( ply..priest..shamy ) in the 70 range..so i can do instances. Or can 5 Dks do most instances without a healer up to 80?
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  4. #4

    Default

    I run 3 DKs.

    I leveled them through dungeons, just PuG'd a healer and another dps.

    I ran with one blood and the other two frost. Honestly blood is about the same for a while, but then Frost definitely takes over once you get to around 70. I can only give you honest advice til mid 70s(im sitting at 78), but Frostx3 and Bloodx1 is the way to go.

    I'm using the macros that are posted by Toned here.

    Quote Originally Posted by Toned View Post
    [/code]Blood DK Tank - With Diseases
    Code:
    /castsequence reset=combat icy touch, plague strike, pestilence,  blood boil, death strike, icy touch, plague strike, blood boil, heart  strike, plague strike, blood boil, icy touch, heart strike
    
    /cast rune strike
    This is what im currently using my DK isn't 80 yet (lvl 76) so I don't focus on death strike as much as it causes rune locks.

    [/Code]After a couple hours of dps testing here is what I've come up with :
    Frost DK Dps - 2 button alternating (See Mercucio's Thread)

    Button1:
    Code:
    /castsequence reset=combat plague strike, blood strike, howling blast, obliterate, howling blast, howling blast
    /use 13
    /use 14
    button2:
    Code:
    /castsequence reset=combat horn of winter, frost strike, frost strike, frost strike, frost strike, frost strike
    /cast blood tap
    If you want to make a single target blood macro, just change Pestilence/Blood Boil to Heart Strike. For Frost, just change all the Howling Blast to Icy Touch until you get it. Also get rid of blood tap until you get that as well.
    These macros worked GREAT for me <3 Toned
    Last edited by Scelesti : 06-20-2011 at 11:45 AM Reason: macro adding
    I triple box on Arthas(US-PvP) and Magtheridon(US-PvP)
    I also have solo toons on Turalyon(my main raider) and Destromath



  5. #5

    Default

    thx a lot! i found those macros as well. i then realized i wont have many of the skills until 70s hehe. thx for the replacement tips
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  6. #6

    Default

    should pillar of frost be in the spam macro? it seems like a short cooldown. I'm sure in PvP you want it saved for burst? but pve use it on cooldown right?
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  7. #7

    Default

    pve kinda doesn't matter. pvp save it for burst (HB spam is not burst). OB+FS is burst.

    after playing all these melees(warriors,pallies,dks,enhance shamans), i have to say, paladins are still above all. at least for me that is. though warriors and dks are more effective in killing for this round, they just don't have that powerhouse do it all feelings for me. Not to mention those 2 classes need support. I just can't get too far with warriors and dks if I play 4dps + 1 healer all by myself.

    I am giving warriors some more time while getting back to my paladins again. 4.2 looking better for pallies. if I only play 4 dps and having a healer friend, I'd definitely go mixed melee instead of 4 of 1 class

  8. #8

    Default

    PvE pillar should be paired with the Raise Dead ghoul, no reason (except for instant sacrafice) that you should bring out the ghoul without it.

  9. #9

    Default

    Quote Originally Posted by remanz View Post
    pve kinda doesn't matter. pvp save it for burst (HB spam is not burst). OB+FS is burst.

    after playing all these melees(warriors,pallies,dks,enhance shamans), i have to say, paladins are still above all. at least for me that is. though warriors and dks are more effective in killing for this round, they just don't have that powerhouse do it all feelings for me. Not to mention those 2 classes need support. I just can't get too far with warriors and dks if I play 4dps + 1 healer all by myself.

    I am giving warriors some more time while getting back to my paladins again. 4.2 looking better for pallies. if I only play 4 dps and having a healer friend, I'd definitely go mixed melee instead of 4 of 1 class
    Hmm.. have not seen much paly discussion lately. I have 5 holy Cows at around 53 i think. I did love that i could have a classic group of tank..healer and 3 dps with them though.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  10. #10

    Default

    most would recommend grabbing ahealer for the 5th.

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