
Originally Posted by
Sam DeathWalker
Ok as to the above. 1 and 15 are 60fps others are 10fps
In first shot you have 2X60 and 13X10 or 120 and 130, meaning that it takes about as much gpu power to render 1 and 15 as it does to render 2-14.
Still the total is 270 fps for all 15 clients. (can isboxer tile at different fps, I find that a bit odd).
In the 2nd you have 1X60 for a total of 60fps
So the 1st requires 4.5 times the gpu power (time) of the 2nd.
We see a 1percent difference in gpu power. (18 vs. 19).
1X = .18Y
4.5X = .19Y
Solve for X and Y
3.5X = .01Y
X = .01/3.5 Y
X = .0028 Y
Y = 357ish times X.
So if your gpu is 400 or so times what you need to render 60fps (i.e. it can render 24,000 total fps on all clients /running at 100percent gpu load/, which might be possible with that simple screen) then the 1 percent difference is explained.
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