
Originally Posted by
Sam DeathWalker
I don't belive that the gpu actually renders anything that is not visible on the display.
In the first screen yes the GPU is rendering all 15 clients at the full resolution, but at 10fps.
In the 2nd screen the GPU is only rendering 1 client but becuase your fps and effects are higher (are they?) more GPU load is being used. And in the 2nd screen more of the world is showing. Although the 2nd screen is also shown in the first I am fairly sure its at 10fps in the first screen and 60fps in the 2nd.
My point is that in the 2nd screen with only one client showing the other 14 clients put ZERO load on the GPU.
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