[quote='sensenmann',index.php?page=Thread&postID=40 892#post40892]So pally forums suck, no help there, so I figured id try here.[/quote]
[url]http://maintankadin.failsafedesign.com[/url] should help as well.
[quote='sensenmann',index.php?page=Thread&postID=40 892#post40892]What libram is best for tanking crap in SM? Hes got the libram from Mother shaz, and could get the 1 from badges.[/quote]
[url='http://www.wowhead.com/?item=29388']Libram of Repentence[/url] is great, as it increases your block %
[quote='sensenmann',index.php?page=Thread&postID=40 892#post40892]Stack shield block right?[/quote]
Correct. Stack block, put a shield spike on a good shield ([url='http://www.wowhead.com/?item=25828']Petrified Lichen Guard[/url] is great with a Felsteel Shield Spike)
[quote='sensenmann',index.php?page=Thread&postID=40 892#post40892]What seals and methods do you use to tank?[/quote]
Use rank 1 holy shield (you just need to up your block percentage so that the shield spike activates), [url='http://www.wowhead.com/?spell=27168']blessing of sanctuary[/url], retribution aura, and judge/seal a combination of wisdom or light (depending on whether you want to consecrate more and aren't taking much damage, or need more healing).
Key talents to use are ardent defender, imp righteous fury, shield specialization, BoSanct, one-hand spec, holy shield, and reck. Personally, I don't use reckoning as I have a high mitigation spec, but it does help since it procs light/wisdom more often.
To pull, just run around with BoSanct, ret aura, and righteous fury on. Once you've gathered up a good amount of mobs, run to a nice spot (line of sight the casters), and start rank1 consecrates. If you know you can down them fast, you can max rank it, but for runners/long fights, I use rank1. Spam rank1 holy shield whenever it's up to keep your block value high. Every time an attack is blocked, you will deal holy damage (BoSanct/Holy Shield), shield spike damage, and a poison if you're using the sporeggar rep shield.
Reflective damage armor/trinkets like the Darkmoon trinket also work well
In lib, be careful when you pull a hallway as some mobs will reset if you run outside of the hallway. I find a good strat for boss farming in lib is to run into the courtyard, grab all the mobs + the houndmaster, and then track back into the hallway and gather the remaining hallway mobs. Keep the lowbies at the zoning starting area and as long as you kill everything in the hallway they'll get XP. After that, run straight to Doan, aggro him, and run ALL the way back into the same starting hallway to kill him. The resetting mobs will reset, so you won't get XP, but you can farm Doan's caster gear (and perhaps the epic ring) easily. Keep him far enough away that his detonation won't kill your lowbies -- anywhere in the first hallway before the courtyard is fine.Originally Posted by 'sensenmann',index.php?page=Thread&postID=40892#po st40892
In graveyard, it's not too tricky. Pull what you can handle, and keep consecrate up since some mobs will spawn adds. When you reach the underground tomb area, leave your lowbies well outside of aggro range as the spawned adds can sometimes happen while you're in the midst of starting your pull, and if the lowbies get aggro it's hard to run back upstairs to save them.
I didn't really do armory, so I won't comment.
Cathedral is the best for leveling, since you can do it in 3 pulls with "meh" gear. The first pull is the bottom courtyard. Run down the hallway, skipping mobs if you feel like it, and gather up all the mobs in the bottom courtyard. I usually go down the right far side, right middle, left middle, left far side, then head back into the hallway and gather up all the mobs. If you sit inside a windowsill, you'll line of sight the casters into getting close and melee'ing you. The lowbies can stay at the loading area.
2nd pull is the upper courtyard. Leave the lowbies at the right stairs (be careful -- there's a pat) and do the same thing -- upper right side, middle right and grabbing the guys by the door, left middle, left far side, and hten run THROUGH the fountain and jump onto the middle level of the stairs. If I jump correctly, I can get a Gift of the Naaru (dranei racial) or a heal off before they start hitting me again. Consecrate on the middle section of the stairs, and use the upper and lower stairs to line of sight the casters once they run away so they get back into melee range.
3rd pull is the easiest -- aggro the boss. He'll pull the entire room to you. Leave the lowbies at the very edge of the fountain's watermark and pull the mobs JUST outside the door (to line of sight the casters). Do not dps Mograine until you've killed most of the healers first. If you don't have reckoning, parrying the mobs alone will make it so you have reckoning-like speed since it resets your swing timer, which will help you obliterate the healers. Once healers and most mobs are down, kill mograine, which brings out Whitemane. WHITEMANE CAN MC YOUR LOWBIES so be careful!! Kill all teh wizards first -- they will aoe your lowbies if you're unlucky. Spreading out your lowbies will help prevent this, as they only aoe if more than one enemy is in range. By the time whitemane is at enough health to rez mograine, all the remaining mobs will be dead. Kill the two bosses somewhere where it's easy to loot them and you're done.![]()
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