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  1. #1

    Default Incursions - Multiboxers Dream

    If you like tank and spank and making crazy money then these incursions are what you should be aiming to do. It'll take a good 10 ships to do them efficiently (you can do it with less though if you really wanted to).

    What you need to bring to do Vanguards (10 mans) (All pilots need to be properly skilled to fly these ships near optimally):
    Logistics Ships, these are your healers, you'll want 2-4
    Battleships or T3 Cruisers, these are your DPS, you'll want 6-8
    1 or 2 boosters - dont worry if these push you over the 10 man limit because #1 the limits are not hard and #2 you can still get their bonuses without even warping them to the site. You want Shield or Armor booster and a Skirmish booster but skirmish is highly optional and will probably only help a T3 fieet substantially.

    All your ships act as tanks so they all need beefy omni resists and probably 1 shield extender or 1 plate. Obviously you need to choose shield or armor for the whole group and use only that. I think for Vanguards you only really need to hit out to about 60km but I could be wrong. The ships im going for will be pulse apocs and later nightmares but ravens of course would work and the ever handy tengu's.

    - You open your journal, find a high sec incursion on the incursion tab, get to the system safetly.
    - Open your map from the button on your journal that will highlight the incursion, go to an adjacent system that is still part of the incursion. This is where you will find the 10 man missions.
    - Check your overview for beacons correlating to incursion sites you want to do, warp your fleet there, blow shit up, do a little mission-type task potentially and bam, you just got around 10+ million isk on each of your pilots in about 10 minutes. For a multiboxer flying 10 ships thats 100+ million isk in 10 minutes, more than you'll make using any other method.
    - Check your overview for another beacon (I think they repop frequently) and do it again! Way easier even than missions.

    I am in the process of changing to a new set of pilotsdue to my own OCD issues but there are people soloing these things in 5-6 ships making a killing compared to what you'd make mining or mission running or doing planetary herp derping. You need to be good at real combat, using logistics, dealing with big burst damage. Read guides on these incursions and get well equipped, do some with 1 ship and find a fleet for experience. THERE IS MORE burst damage on these than a level 5 mission so be ready for that. I can do level 5's in a fleet of spider tanking cruisers using drone boat arbitrators but these had more burst than i could deal with on those flimsy hulls. These are the raid equivalent of WoW but with less "don't stand in the fire" mechanics which makes it ideal for us. So start buddy programming some new accounts and get a self made fleet going.

    Notes:
    No loot drops
    No salvage is worth it
    The isk rewards offset these and then some due to the time saved.
    Last edited by Kromtor : 05-26-2011 at 12:44 PM
    1 DK + 4 Ret Pallies
    2500+ Season 7 solo 5's team on Shadowburn
    18 Shieldpocs + 6 Basi + 2 T3 Boosters in Eve Rig Pics & Info

  2. #2

    Default

    Very interesting. Are the vanguard incursions the smallest ones? I know I've seen some info that are for much bigger fleets.

  3. #3

    Default

    Scout, 3-5 pilots 50k isk each
    Vanguard, 5-10 pilots, 15m isk each
    Assault, 10-20 pilots, 26m isk each
    Headquarters, 20-40/30-50 45m/90m isk each

    You also get LP which adds an estimated extra 25% value.

    I'm assuming the larger fleet ones take longer on average to complete so the actual best isk/hour might not necessarily be the biggest ones but probably are given that you have an incredibly coordinated fleet.

    And this is big pure ISK. I was making what I considered to be good money (enough to pay for all 14 accounts with plex) just running level 5 missions but that required converting a ton of LP to ISK in the player market. With just my accounts doing this I ended up crashing the WTB markets for implants and had to rotate hubs and do a lot of spreadsheet crap.
    Last edited by Kromtor : 05-26-2011 at 12:51 PM
    1 DK + 4 Ret Pallies
    2500+ Season 7 solo 5's team on Shadowburn
    18 Shieldpocs + 6 Basi + 2 T3 Boosters in Eve Rig Pics & Info

  4. #4

    Default

    Are there ship limitations to these missions?
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  5. #5

    Default

    You have to use accel gates so you couldn't use caps but I'm pretty sure you could assign fighters.
    1 DK + 4 Ret Pallies
    2500+ Season 7 solo 5's team on Shadowburn
    18 Shieldpocs + 6 Basi + 2 T3 Boosters in Eve Rig Pics & Info

  6. #6

    Default

    I've never attempted these at all and I can only run 6 accts at present. I was thinking of:
    Vulture-Booster
    2XGuardian-RR
    2XDomi
    and Legion or Armageddon
    Thoughts?

    MAj

  7. #7

    Default

    how often do these incursions happen? like how many could you do in a few hours?
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  8. #8

    Default

    Incursions pop at random systems and last for days if not weeks whereby new beacons are spawning all the time for you to warp to and complete missions. There's no problem running them back to back to back as far as I know.

    MAj, I've talked to people who are doing 10 mans with even less. I think you could definitely do it. 2 guardians is sufficient healing and as long as your BS's have solid tanks and you're quick with the reps you'd have no problem as far as the damage is concerned. There's a guy that does them in 2 basi's and a tengu but it takes forever.

    Why the hell are you armor tanking though when you've got a booster with bonuses to shields? Put that guy in a legion.
    1 DK + 4 Ret Pallies
    2500+ Season 7 solo 5's team on Shadowburn
    18 Shieldpocs + 6 Basi + 2 T3 Boosters in Eve Rig Pics & Info

  9. #9

  10. #10

    Default

    Yeah well I figured that out afterwards. When I started training for it I only focused on running the 3 links parts I neglected the racial bonus.

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