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  1. #1

    Default Team Beeq vs. Zul'Aman heroic (3 bosses at once!)


  2. #2

    Default

    Very cool! Team Beeq is going to start a revolution. There are little beeq's on KJ now inspired by your videos!
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  3. #3

    Thumbs up

    Quote Originally Posted by Kicksome View Post
    Very cool! Team Beeq is going to start a revolution. There are little beeq's on KJ now inspired by your videos!
    Team Beeq likes this.

  4. #4

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    Hey runtu, can you (or really anybody with clothies doing heroics right now) comment on how squishy a cloth wearer is against 85 heroic content? I know health pools are inflated, but so is incoming damage.

    Do your mages go down in a hit or two, or is there some more resilience there? (im not talking about cooldowns i just mean in general).

    Thanks.
    Currently running 10 miners in Eve Online.

  5. #5

    Default

    When you pop mirrors your mages stop generating threat for 30s I think effectively giving you tanks that last 1-2 hits each. Mobs will kill you in 2-3 hits normally.

  6. #6

    Default

    Quote Originally Posted by Kekkerer View Post
    When you pop mirrors your mages stop generating threat for 30s I think effectively giving you tanks that last 1-2 hits each. Mobs will kill you in 2-3 hits normally.
    Yeah this. When your images are up, your mage's threat goes solid 0% (unless all of your 3 images are stunned), but there is a hidden threat. For example if you pop images and go fecking crazy, your tank will hold aggro easily, but when your images fade, you can suddenly have like 160% threat on your mage.

    So if you ever want to go all out right at the pull, prepare to pop invisibility like 2 seconds before your images fade, or your tank starts to dislike you

  7. #7

    Default

    nice video, but its not really 3 bosses at once.. hehe why didnt you just show them one at a time in HQ

    my mages are 77 now.. thanks for ruining my week :P

  8. #8

    Default

    Quote Originally Posted by Mokoi View Post
    nice video, but its not really 3 bosses at once.. hehe why didnt you just show them one at a time in HQ

    my mages are 77 now.. thanks for ruining my week :P
    Hehe, I got mad with that DK who soloed Ozruk and Slabhide at the same time, so I had to push better with 3 bosses "at the same time"

    I so would like to level up my DKs, but it's a long journey and my work taking a lot of time atm.. and with my luck if I ever get them to 85, Bz would nerf them down back to mortals... Or if they change the way how mirror images work, they would force me to unsubscribe all my accounts for good ;O

  9. #9

    Default

    Runtu, I am so impressed with what you've been doing with the 5x Mages. You are the sole reason I came back to WoW when I did. And now you've got me wondering if there are any other viable 5x DPS combos.

    The 5x DKs could be interesting. Have all 5 pop army of the dead and go to town! I was also considering 5x Shaman.

    Anyhoo, good job, bro!
    "Twilight is upon me. And soon, night must fall". My days in WoW are over, but I'm back to where it all started, EverQuest!

  10. #10

    Default

    Quote Originally Posted by Kalros View Post
    Runtu, I am so impressed with what you've been doing with the 5x Mages. You are the sole reason I came back to WoW when I did.
    Sorry to hear that, and thanks mate

    Quote Originally Posted by Kalros View Post
    And now you've got me wondering if there are any other viable 5x DPS combos.
    If you mean 5x same class dps, then I think the only way is mages. It's all about burst dps and there is no way that any other class can kill cata hc boss in 15 seconds, than I did in ZG (Edge of Madness)

    Quote Originally Posted by Kalros View Post
    The 5x DKs could be interesting. Have all 5 pop army of the dead and go to town! I was also considering 5x Shaman.
    5x self-healing DKs might be awesome indeed, though the fights wouldn't be this easy, since afaik DKs miss burst, and encounters would need lots of movement and stuff to make things harder

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