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  1. #31

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    Somewhere around that. With wings becoming undispellable... They might be able to burst people down pretty easy. Shrug.
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  2. #32

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    Quote Originally Posted by Mosg2 View Post
    Somewhere around that. With wings becoming undispellable... They might be able to burst people down pretty easy. Shrug.
    Uh... where does it say that wings become undispellable?
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  3. #33

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    It's not in the notes but it's apparently on the PTR. There's a thread at arenajunkies.
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  4. #34

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    No bloodlust. wizards (including shamans) still ok ? I am under the impression of that no BL nothing comes out when melee zerg you unless you are frost mage or warlock.

  5. #35

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    pretty much and also why shaman suck right now

  6. #36
    U JELLY?! Toned's Avatar
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    It's like this every xpac... Cleave or be Cleaved... end of xpac Pew pew or be Pew pew'd


  7. #37

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    Hungering Cold 1.5 second cast time. Welp it's been fun and all =(

  8. #38

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    Quote Originally Posted by Multibocks View Post
    Hungering Cold 1.5 second cast time. Welp it's been fun and all =(
    Affected by haste and usable on the move like slam.

    It also won't make it live.
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  9. #39

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    Quote Originally Posted by Shodokan View Post
    Affected by haste and usable on the move like slam.

    It also won't make it live.
    As posted by Mmo-Champion.com

    Spell Changes
    Originally Posted by MMO-Champion
    Death Knight (Forums / Talent Calculator / Skills/Talents)
    Frost
    Hungering Cold now has 1.5 sec cast time, up from instant.

    Druid (Forums / Talent Calculator / Skills/Talents)
    Feral
    Ferocious Bite no longer heals you.
    Ravage! additional damage seems to be reduced from 3218 to 330, but that's kinda sketchy so you might want to wait for a confirmation.

    Mage (Forums / Talent Calculator / Skills/Talents)
    Arcane
    Spellsteal no longer has a cooldown. Now costs 40% of base mana, up from 20%.

    Frost
    Ring of Frost is now instant, down from 1.5 sec cast time.

    Paladin (Forums / Talent Calculator / Skills/Talents)
    Holy
    Divine Flame now heals for 10% of the value, down from 20%. Now also affects Flash of Light and Holy Light.
    Walk in the Light now also increases the effectiveness of your Word of Glory by 30%.

    Protection
    Seal of Righteousness now also affects AOE melee attacks.

    Shaman (Forums / Talent Calculator / Skills/Talents)
    Elemental
    Fire Nova now affects the shaman's Flame Shocked targets instead of its active fire totem.

    Warlock (Forums / Talent Calculator / Skills/Talents)
    Demonology
    Create Soulstone now also works as a battle rez.

    Warrior (Forums / Talent Calculator / Skills/Talents)
    Arms
    Wrecking Crew now only affects physical damage.



    In the same patch notes, they have reverted Ring of Frost to be instant cast (down from 1.5 second cast) and made counter spell to have no cool down. This is complete bullshit.

    Couple that with the Hot-fix nerf we already had and now htis?

    If these changes do make it live - I'm canceling all of my accounts in protest for one month and I'll list these changes as the main reason.

    I also don't like how they are structuring the Arena points / Rate battle grounds next season.

  10. #40
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    Some stack Haste and some stack Mastery.
    Of course after: Hit, Spell Pen, Str and Res.
    Most don't go for Crit as their stat.

    If it goes live, that's a bit of a boost for the Haste camp.
    Not sure how much Haste would be needed, to reduce that to our 1.0 sec GCD.
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