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Hunters Beastmaster Sequence:
!if (character in "Class Hunters Beastmaster") /stopmacro [@target,noexists] [noharm] [dead] [channeling]
!if (character in "Class Hunters Beastmaster") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
!if (character in "Class Hunters Beastmaster") /console Sound_EnableSFX 0
!if (character in "Class Hunters Beastmaster") /petattack
!if (character in "Class Hunters Beastmaster" and character in "01 - 04") /cast Arcane Shot
!if (character in "Class Hunters Beastmaster" and character in "05 - 09") /castsequence reset=combat/target/3 Arcane Shot,Steady Shot,Arcane Shot,Steady Shot,Arcane Shot,Steady Shot,Arcane Shot,Steady Shot
!if (character in "Class Hunters Beastmaster" and character in "10 - 19") /castsequence reset=combat/target Arcane Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Focus Fire,Kill Command,Steady Shot,Steady Shot,Arcane Shot,Kill Command,Steady Shot,Steady Shot
!if (character in "Class Hunters Beastmaster" and character in "20 - 29") /cast !Aspect of the Hawk
!if (character in "Class Hunters Beastmaster" and character in "20 - 29") /castsequence reset=combat/target Arcane Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Focus Fire,Kill Command,Steady Shot,Steady Shot,Arcane Shot,Kill Command,Steady Shot,Steady Shot
!if (character in "Class Hunters Beastmaster" and character in "30 - 39") /cast !Aspect of the Hawk
!if (character in "Class Hunters Beastmaster" and character in "30 - 39") /castsequence reset=combat/target Arcane Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Focus Fire,Kill Command,Steady Shot,Steady Shot,Arcane Shot,Kill Command,Steady Shot,Steady Shot
!if (character in "Class Hunters Beastmaster" and character in "40 - 49") /cast !Aspect of the Hawk
!if (character in "Class Hunters Beastmaster" and character in "40 - 49") /cast Kill Shot
!if (character in "Class Hunters Beastmaster" and character in "40 - 49") /castsequence reset=combat/target Arcane Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Focus Fire,Kill Command,Steady Shot,Steady Shot,Arcane Shot,Kill Command,Steady Shot,Steady Shot
!if (character in "Class Hunters Beastmaster" and character in "50 - 59") /cast !Aspect of the Hawk
!if (character in "Class Hunters Beastmaster" and character in "50 - 59") /cast Kill Shot
!if (character in "Class Hunters Beastmaster" and character in "50 - 59") /castsequence reset=combat/target Arcane Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Focus Fire,Kill Command,Steady Shot,Steady Shot,Arcane Shot,Kill Command,Steady Shot,Steady Shot
!if (character in "Class Hunters Beastmaster" and character in "50 - 59") /cast Bestial Wrath
!if (character in "Class Hunters Beastmaster" and character in "60 - 69") /cast !Aspect of the Hawk
!if (character in "Class Hunters Beastmaster" and character in "60 - 69") /cast Kill Shot
!if (character in "Class Hunters Beastmaster" and character in "60 - 69") /castsequence reset=combat/target Arcane Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Focus Fire,Kill Command,Steady Shot,Steady Shot,Arcane Shot,Kill Command,Steady Shot,Steady Shot
!if (character in "Class Hunters Beastmaster" and character in "60 - 69") /cast Bestial Wrath
!if (character in "Class Hunters Beastmaster" and character in "70 - 79") /cast !Aspect of the Hawk
!if (character in "Class Hunters Beastmaster" and character in "70 - 79") /cast Kill Shot
!if (character in "Class Hunters Beastmaster" and character in "70 - 79") /castsequence reset=combat/target Arcane Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Focus Fire,Kill Command,Steady Shot,Steady Shot,Arcane Shot,Kill Command,Steady Shot,Steady Shot
!if (character in "Class Hunters Beastmaster" and character in "70 - 79") /cast Bestial Wrath
!if (character in "Class Hunters Beastmaster" and character in "80 - 84") /cast !Aspect of the Hawk
!if (character in "Class Hunters Beastmaster" and character in "80 - 84") /cast Kill Shot
!if (character in "Class Hunters Beastmaster" and character in "80 - 84") /castsequence reset=combat/target Arcane Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Focus Fire,Kill Command,Steady Shot,Steady Shot,Arcane Shot,Kill Command,Steady Shot,Steady Shot
!if (character in "Class Hunters Beastmaster" and character in "80 - 84") /cast Bestial Wrath
!if (character in "Class Hunters Beastmaster" and character in "85") /cast !Aspect of the Fox
!if (character in "Class Hunters Beastmaster" and character in "85") /cast Kill Shot
!if (character in "Class Hunters Beastmaster" and character in "85") /castsequence reset=combat/target Arcane Shot,Kill Command,Cobra Shot,Cobra Shot,Arcane Shot,Cobra Shot,Kill Command,Cobra Shot,Arcane Shot,Cobra Shot,Focus Fire,Kill Command,Cobra Shot,Cobra Shot,Arcane Shot,Kill Command,Cobra Shot,Cobra Shot
!if (character in "Class Hunters Beastmaster" and character in "85") /cast Bestial Wrath
!if (character in "Class Hunters Beastmaster") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
!if (character in "Class Hunters Beastmaster") /console Sound_EnableSFX 1
Hunters Beastmaster Proc:
if (character in "Class Hunters Beastmaster") /stopmacro [@target,noexists] [noharm] [dead] [channeling]
!if (character in "Class Hunters Beastmaster") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
!if (character in "Class Hunters Beastmaster") /console Sound_EnableSFX 0
!if (character in "Class Hunters Beastmaster" and character in "01 - 04") /cast Steady Shot
!if (character in "Class Hunters Beastmaster" and character in "10 - 19") /cast Kill Command
!if (character in "Class Hunters Beastmaster" and character in "10 - 19") /castrandom Steady Shot,Arcane Shot
!if (character in "Class Hunters Beastmaster" and character in "20 - 29") /cast Kill Command
!if (character in "Class Hunters Beastmaster" and character in "10 - 19") /castrandom Steady Shot,Arcane Shot
!if (character in "Class Hunters Beastmaster" and character in "30 - 39") /cast Kill Command
!if (character in "Class Hunters Beastmaster" and character in "30 - 39") /cast Fervor
!if (character in "Class Hunters Beastmaster" and character in "30 - 39") /cast Multi-Shot
!if (character in "Class Hunters Beastmaster" and character in "30 - 39") /castrandom Steady Shot,Arcane Shot
!if (character in "Class Hunters Beastmaster" and character in "40 - 49") /cast Kill Command
!if (character in "Class Hunters Beastmaster" and character in "40 - 49") /cast Fervor
!if (character in "Class Hunters Beastmaster" and character in "40 - 49") /cast Multi-Shot
!if (character in "Class Hunters Beastmaster" and character in "40 - 49") /castrandom Steady Shot,Arcane Shot
!if (character in "Class Hunters Beastmaster" and character in "50 - 59") /cast Kill Command
!if (character in "Class Hunters Beastmaster" and character in "50 - 59") /cast Fervor
!if (character in "Class Hunters Beastmaster" and character in "50 - 59") /cast Multi-Shot
!if (character in "Class Hunters Beastmaster" and character in "50 - 59") /castrandom Steady Shot,Arcane Shot
!if (character in "Class Hunters Beastmaster" and character in "60 - 69") /cast Kill Command
!if (character in "Class Hunters Beastmaster" and character in "60 - 69") /cast Fervor
!if (character in "Class Hunters Beastmaster" and character in "60 - 69") /cast Multi-Shot
!if (character in "Class Hunters Beastmaster" and character in "60 - 69") /castrandom Steady Shot,Arcane Shot
!if (character in "Class Hunters Beastmaster" and character in "70 - 79") /cast Kill Command
!if (character in "Class Hunters Beastmaster" and character in "70 - 79") /cast Fervor
!if (character in "Class Hunters Beastmaster" and character in "70 - 79") /cast Multi-Shot
!if (character in "Class Hunters Beastmaster" and character in "70 - 79") /castrandom Steady Shot,Arcane Shot
!if (character in "Class Hunters Beastmaster" and character in "80 - 84") /cast Kill Command
!if (character in "Class Hunters Beastmaster" and character in "80 - 89") /cast Fervor
!if (character in "Class Hunters Beastmaster" and character in "80 - 84") /cast Focus Fire
!if (character in "Class Hunters Beastmaster" and character in "80 - 84") /cast Multi-Shot
!if (character in "Class Hunters Beastmaster" and character in "80 - 84") /castrandom Cobra Shot,Arcane Shot
!if (character in "Class Hunters Beastmaster" and character in "85") /cast Kill Command
!if (character in "Class Hunters Beastmaster" and character in "85") /cast Fervor
!if (character in "Class Hunters Beastmaster" and character in "85") /cast Focus Fire
!if (character in "Class Hunters Beastmaster" and character in "85") /cast Multi-Shot
!if (character in "Class Hunters Beastmaster" and character in "85") /castrandom Cobra Shot,Arcane Shot
!if (character in "Class Hunters Beastmaster") /use 13
!if (character in "Class Hunters Beastmaster") /use 14
!if (character in "Class Hunters Beastmaster") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
!if (character in "Class Hunters Beastmaster") /console Sound_EnableSFX 1
Last edited by Aragent : 05-06-2011 at 04:15 PM
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