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  1. #11

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    Death Knights Unholy Sequence:
    !if (character in "Class Death Knights Unholy" and character in "WoW Melee") /startattack
    !if (character in "Class Death Knights Unholy") /stopmacro [@target,noexists] [noharm] [dead] [channeling]
    !if (character in "Class Death Knights Unholy") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Death Knights Unholy") /console Sound_EnableSFX 0
    !if (character in "Class Death Knights Unholy" and character in "50-59") /castsequence reset=target/combat/3 Icy Touch,Plague Strike,Scourge Strike,Scourge Strike,Plague Strike,Blood Strike,Scourge Strike,Scourge Strike,Plague Strike,Frost Strike,Frost Strike
    !if (character in "Class Death Knights Unholy" and character in "60-69") /castsequence reset=target/combat/3 Icy Touch,Plague Strike,Scourge Strike,Scourge Strike,Plague Strike,Blood Strike,Scourge Strike,Scourge Strike,Plague Strike,Frost Strike,Frost Strike
    !if (character in "Class Death Knights Unholy" and character in "70-79") /castsequence reset=target/combat/3 Icy Touch,Plague Strike,Scourge Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter
    !if (character in "Class Death Knights Unholy" and character in "80-84") /castsequence reset=target/combat/3 Icy Touch,Plague Strike,Scourge Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter
    !if (character in "Class Death Knights Unholy" and character in "85") /cast Outbreak
    !if (character in "Class Death Knights Unholy" and character in "85") /cast Death and Decay
    !if (character in "Class Death Knights Unholy" and character in "85") /castsequence reset=15/target/dead Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter,Feastering Strike,Scourge Strike,Death Coil,Horn of Winter
    !if (character in "Class Death Knights Unholy") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Death Knights Unholy") /console Sound_EnableSFX 1

    Death Knights Unholy Proc:
    !if (character in "Class Death Knights Unholy") /stopmacro [@target,noexists] [noharm] [dead]
    !if (character in "Class Death Knights Unholy") /startattack
    !if (character in "Class Death Knights Unholy") /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Death Knights Unholy") /console Sound_EnableSFX 0
    !if (character in "Class Death Knights Unholy") /cast Death Coil
    !if (character in "Class Death Knights Unholy") /cast Dark Transformation
    !if (character in "Class Death Knights Unholy") /use 13
    !if (character in "Class Death Knights Unholy") /use 14
    !if (character in "Class Death Knights Unholy") /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");
    !if (character in "Class Death Knights Unholy") /console Sound_EnableSFX 1
    Last edited by Aragent : 05-06-2011 at 03:50 PM

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