When I first got into multi-boxing I didn't take the time to plan out my keybindings and I 'boosted' my clones with my 70 main. Once my clones got to around 50 they were powerful enough to start contributing to the bottom line DPS and efficiency of the group. But going from 10 abilities per character to like 60 abilities per character was overwhelming, and I didn't really know what half the shit did anyway.
I just used /castrandom for my 'open fire' dps button just to work in new abilities i've never used before. Loved it and found it to be a very effective way to reduce the monotony of seeing fireballs and shadow bolts pelting the target over and over.
I'm happy to see there's others out there taking this to an extreme. Every time I think of a new macro where I want to use castsequence i pause for a moment and consider how castrandom might work better. With a lock using conflagerate, i think the cast random is great because the cast sequence can jam up if the immolate wore off. Plus with my warrior I put victory rush and sweeping strikes on the mousewheel down key (along with cleave but it's not on the GCD so it always tries to cast). This let's me do multi-target dps without wasting another key for sweeping strikes and everytime victory rush is up i'm punching the guy with the free attack. Great stuff.
:thumbsup:
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