According to the latest changes in the interface files of the Patch 4.2 PTR client, it seems that Blizzard is finally getting ready to release a 64-bit version of the WoW client.
Well, this change means two things:GlueStrings.lua if ( IsWindowsClient() ) then if ( Is64BitClient() ) then dllURL = SCANDLL_URL_WIN64_SCAN_DLL; else dllURL = SCANDLL_URL_WIN32_SCAN_DLL; end end AccountLogin.lua SCANDLL_URL_WIN32_SCAN_DLL = "http://us.scan.worldofwarcraft.com/update/Scan.dll"; SCANDLL_URL_WIN64_SCAN_DLL = "http://us.scan.worldofwarcraft.com/update/Scan-64.dll";
- People with 64-bit Operating Systems (= anyone with more than 3gb of Memory, most likely) will see a slight increase in performance.
- People who regularly experiences crashes when World of Warcraft uses too much memory will finally be able to play WoW without crashing every x hours/minutes. (People playing in super high resolution, or with a boatload of addons)
Of course nothing is official yet, but there's a glimmer of hope for the increasing number of people with 64-bit systems. However, I'd like to point out that we're only seeing a couple of strings in .lua files and not real changes so I wouldn't expect it for Patch 4.2.
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