Quote Originally Posted by Alemi View Post
Mine's easy.

3x
51 Chloro/6 Lock/9Necro

1x
51 Archo/15 Chlor/0 Dom

Justicar
46 Justicar/20 Sentinel/0 Templar

My humble opinion - 51 pt Archon is too good to pass up and they put out pretty stupid single target dps while providing the best buffs/debuffs possible. Stormcaller is great dps, but the micromanagement to achieve max dps is obnoxious to say the least (I'd rather go necrolock - which is my raiding main dps spec). Opportunity is pretty wasted on a SC as well since you're mostly GCD capped anyway with your spells (You'd only get a benefit on LightStrike or Icicle and since random is random, it's hard to predict). If you went SC/Ele you'd get the air pet spell buff + Tempest which is godly for that build. The only problem is it's a complete mana hog.

I don't know enough about warriors/rogues/healing clerics to comment on those specifics, but purifier is nice on paper but I much prefer sentinel/warden for instance healing. When I ran experts with healers, we'd not invite purifiers, esp deep ones, because the healing just didn't perform up to par on most fights. They don't have enough reactive abilities, imho.

Side note: There's absolutely no reason to go that deep in Archon on your Chloro and not get Flaring Power (32 pt skill) or Earthen Barrage (Tier 6 talent). Both are amazing and your 6 pts in Warlock are absolutely wasted for Sac: Mana. My main single toon was a chlorochon for instances and with this build I'd stay above 95% mana most of the time without using Empathic Bond, ever. In fights where I couldn't refresh Leeching Flames because I was spam healing, I'd pop Living Shell.

FWIW, my opinion.
why 9 necro?