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  1. #51
    U JELLY?! Toned's Avatar
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    Quote Originally Posted by Shodokan View Post
    when you start using your warrior use a cast sequence that is target based for applying rend in front of say 7-8 mortal strikes in the sequence, easiest and most efficient way to make sure it stays on the target you are attacking at the time.

    i love the battle stance change but it also means it is really easy to be good with warrior with the way their damage output is.

    why do you like priest better?
    Just ridiculous how much healing I can do after I die lol


  2. #52

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    My observations from 20 arena matches: lots and lots of double healer teams. Fucking ridiculous trying to kill someone with that much healin available. Yes I use strangulate and it doesn't seem to help much.

  3. #53

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    Quote Originally Posted by Multibocks View Post
    My observations from 20 arena matches: lots and lots of double healer teams. Fucking ridiculous trying to kill someone with that much healin available. Yes I use strangulate and it doesn't seem to help much.
    Step 1: strangulate both healers
    Step 2: deathgrip healer #1
    Step 3: Mash on obliterate, runic empowerment, continue to mash on obliterate
    Step 4: kill everything else.
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  4. #54

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    Quote Originally Posted by Shodokan View Post
    Step 1: strangulate both healers
    Step 2: deathgrip healer #1
    Step 3: Mash on obliterate, runic empowerment, continue to mash on obliterate
    Step 4: kill everything else.
    Easier said than done.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  5. #55

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    I was thinking of creating a multi-step sequence to piss off healers.


    The objective would be to lock them down as long as possible. It would do the following

    These steps would execute with 2 or 6 seconds "DO NOT ADVANCE" depending on the skill used.

    1. Identify the Healer and set as focus
    2. DK A Death Grips (2)
    3. DK A Arcane Torrent (2)
    4. DK A Blood Tap + Strangulate (6)
    5. DK B Death Grips (2)
    6. DK B Arcane Torrent (2)
    7. DK A Blood Tap + Strangulate (6)
    8. DK C Death Grips (2)
    9. DK C Arcane Torrents (2)
    10. DK A Blood Tap + Strangulate (6)
    11. DK D Death Grips (2)
    12. DK D Arcane Torrents (2)
    13. DK A Blood Tap + Strangulate (6)


    At this point, the focus target has been tossed and silenced for a full 40 seconds if everything works as planned.

    Of course in the middle of this sequence, you can do Hungering Cold macro, which takes about 16 seconds to complete, then pick this up again. When you are finished the first toon strangulate and blood tap will be up again.


    Combined that with your paladin's healer rebuke and hammer, should keep at least one healer tied up.

  6. #56
    U JELLY?! Toned's Avatar
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    I train one of the healers on double healer teams and runic empowerment into obliterate spam (strang other healer at this point). Mind freeze rotation locks down the healer you are training.


  7. #57

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    Quote Originally Posted by Shodokan View Post
    Step 1: strangulate both healers
    Step 2: deathgrip healer #1
    Step 3: Mash on obliterate, runic empowerment, continue to mash on obliterate
    Step 4: kill everything else.
    This might work if you have time to set a focus and then target the other healer. I am not sure though, seems like a lot of control and a lot of no dps. During this time my healer will be getting focused hard. If I don't kill the first healer (i.e. some life saving ability is used) then its a done deal because my healer will be very close to dead. I can take out a team of 4 dps or 3 dps and one healer with just my DKs, but if two healers are alive... ya you can forget it.

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