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  1. #8

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    Assuming five clones, run three clones on GPU1 and two on GPU2. BAM. Overall performance increase since the load is distributed
    What you mean is run 3 clones with 1G of video memory and 2 clones with 1G of video memory. Then combine the output of the two GPU's and send to a single monitor?

    I don't think thats more bang for the buck (of coruse you get a better single gpu then a two gpu card for the same price) then getting a better gpu with 2G of memory and run 5 clones with it (load is also distributed with one gpu its all distributed to the one gpu ...).


    GPU speed only effects the quality you can run the game at its the video ram that limits your fps (assuming you are not running the game at effects greater then what your gpu can handle). You don't need full shadows and some other usless effects in which case you really dont need more then 460 or so. Lack of full effects is a lot less bothersome then lack of fps. Thats why I run only one client main on my main computer (full effects) and the others on other monitors with way less effects.

    The only time I can see using 2 gpus is if you have two monitors to one computer and run 1 on one monitor and 4 on the other (tiled).

    Not to say one way is 100 times better then the other we are arguing over 5 percent differeneces if that. If you get a cheap deal on a 2 gpu card then go for it. You don't pay 10 percent more to get a 5 percent increase.
    Last edited by Sam DeathWalker : 04-30-2011 at 04:25 PM

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