Quote Originally Posted by Ualaa View Post
When you join, at the top of the screen it says the number of players remaining for each team; not saying you cannot open with surprise, but only very inexperienced players/teams will assume only one player accepted the queue.

Hunters do have burst; and as you gear up, yours will improve.
I'm not sure if it is the most burst for any composition or not.
But if you have enough to take out any initial target in a GCD... or in a couple of GCD's if they lack an immunity to damage effect, your opening will give you an advantage.

There are a multitude of compositions in fives.
I've not run 5's yet with my team... but mine is a 4x DPS, 1x Healer composition.
More commonly, I would think you'll find 3x DPS and 2x Healers, at least in 5's.
Thats the thing, Ive won several matches against 2 healer + 3 dps comps. Ofc not high rated, but still! The advantage is in the opening wave each match, the opposing team doesnt know where I am, what class I multibox, nor who I target first. So the first target I start nuking will get stunned by 4 pets charging, and loads of arcane shots. And most healers cant outheal that, even with a second healer helping out. I allways target warriors, shamans, boomkins/resto druids and locks first. They dont have any big O-SHIT button to help em out, they cant even LOS me cus of the stuns.