Only difference I'm seeing in 1.3c is that my other windows don't go crazy when I have passing mouse clicks enabled.
still not getting my keymaps to load properly. Maybe I'm doing something wrong. Here is step by step exactly what I'm clicking, starting from the main menu:
'Setup'
'keymap editor'
'new'
In top window between 'load' and 'save', i type 'mount'
for description i type 'blah'
I left click in the box where it says <key>, and then press LCTRL+G
under hotstring, I type 'lctrlg'
click 'add'
click 'save'
click 'Ok'
Right click World of Warcraft, select 'Load keymap...'
(Already in correct folder, file name default is 'kcl', files of type default is 'Keymaps') Nothing is visible in the folder.
I select 'All Files' for file type.
I left click on 'mount' (which has no file type?), and click open.
The result is the error I typed last night, and keyclone crashes.
However, when I rename the file to mount.kcl (adding file type), then I can select and load it for each clone without getting any error. After doing this, clicking LCTRL+G still only mounts in my active window, but it is at least one step closer.
I don't know if this is possible or not. However, could you create the keymaps internally, instead of making them user generated? Could you concatenate whatever the user types when they are pressing Ctrl or Alt or whatever, save it as a string, and then provide the map that reforms that string as the proper instructions? I'm new to programming, so I don't have a good grasp on the magnitude of what I'm asking, but I don't see much of a difference between having the keymaps created automatically, and having the user save them. Something like: If first 4 letters of string are ctrl, then press Ctrl plus whatever the rest of the string is? Just thinking out load, it's interesting...
Connect With Us