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Thread: Ellay's 5s

  1. #1

    Default Ellay's 5s

    I was just wondering what class you thought went best with your 4 shaman. I personaly liked the 5th as a resto shaman, for chain heal, and b/c it's rather hard to kill a resto shaman.

    The main problem is I am against many of one class, or mainly I enjoy having multiple classes in the arena with me, to maximize the utility of the team.

    Have you tried resto drooid or disc priest?

  2. #2

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    What the hell is up with everyone not knowing how to spell druid? I mean come on drood, drooid. Am I missing something. No offense to you, but I see everyone do this.
    AKAMA > (The Zerg) > 4x Shamans > FirstRock, SecondRock, ThridRock, FourthRock

  3. #3

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    Quote Originally Posted by 'Diamndzngunz',index.php?page=Thread&postID=38203# post38203
    What the hell is up with everyone not knowing how to spell druid? I mean come on drood, drooid. Am I missing something. No offense to you, but I see everyone do this.
    It's a joke, intentional mis spelling of words makes me cool.

    Just going to guess your like 40? Or and English teacher? It's just part of leet speak I guess? That and thats how i've spell drooid for the past year (main because any time we say druid on vent it's more like "DROOOOOOIDZ!")

    But yes, It is intentional, not accidental :P

  4. #4

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    Personal information


    Birthday
    May 11th 1984 (23)

    Gender
    male

    Location
    SF Bay Area California
    Me and proper English do not go hand in hand. But I always find it funny when I get the drood, always wondered why people spelled it that way.
    AKAMA > (The Zerg) > 4x Shamans > FirstRock, SecondRock, ThridRock, FourthRock

  5. #5

    Default

    Grats on the topic de-railment.
    Wilbur

  6. #6

    Default

    I prefer paladin.

    I also have 4 shamans, and I do 5v5 although my gear is horrible and i don't do near as well as Ellay.

    I prefer a paladin right now, for 2 reasons. My main goal in arenas and my basic setup, is to plant myself somewhere amongst all my totems in range of all their ranged DPS / healers and take them down one at a time. I don't worry about Melee right away as my only method of taking them down is jumping in circles and shocking them and AoE totems. I can place my aoe totems down between ranged, but I let them pound on me until the rest of the ranged si down, its just easier that way.

    Now, with a Resto Shaman, he can heal me just fine, but if I have poisons on and they are being a pain, he gets into problems keeping me up as well as not wasting mana. A Paladin though, can bubble me and force the rogue / warrior to switch targets, which works well for me. i usually end up helping heal my guys if the ranged DPS and down and only healers and Melee up, because melee and healers can in NO universe kill my shamans and a paladin. doesnt happen. ever.

    my 2c

  7. #7

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    Quote Originally Posted by 'sensenmann',index.php?page=Thread&postID=38208#po st38208
    Quote Originally Posted by 'Diamndzngunz',index.php?page=Thread&postID=38203# post38203
    What the hell is up with everyone not knowing how to spell druid? I mean come on drood, drooid. Am I missing something. No offense to you, but I see everyone do this.
    It's a joke, intentional mis spelling of words makes me cool.

    Just going to guess your like 40? Or and English teacher? It's just part of leet speak I guess? That and thats how i've spell drooid for the past year (main because any time we say druid on vent it's more like "DROOOOOOIDZ!")

    But yes, It is intentional, not accidental :P
    Don't mind him, jokes with him just fail.
    ~Elo of BlackHand (Alliance)
    (TBC Team) 1xPally, 4xShaman -> Elothyn(70), Eloshama(70), Eloshamb(70), Eloshamc(70), Eloshamd(70)
    (Wrath Team) 1xPally, 2x Shaman, 1xMage, 1xDruid -> Elothyn(74), Eloshama(74), Eloshamc(73), Elozaen(73), Elothune(73)
    (Alts) 1xPriest, 1xWarlock, 1xWarrior -> Elothin(70), Elozen(70), Elothan(70)

  8. #8

    Default

    Quote Originally Posted by 'Diamndzngunz',index.php?page=Thread&postID=38218# post38218
    always wondered why people spelled it that way.
    http://forums.worldofwarcraft.com/th...20344340&sid=1 (the original is gone)
    http://forums.worldofwarcraft.com/th...59382633&sid=1



    ... and that is why everyone purposely butchers "druid".
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  9. #9

    Default

    Any healer class will work, every one has it's pros and cons. I think a good wiki writeup would be easier so I can reference this in the future
    It really comes down to player skill of the healer and your playstyle.

    So #1 - Skill of healer involved:
    It's easy to see the difference between a good and bad healer, for Arenas though there is a tier above that - your healer needs experience, although if your just starting out yourself you can let this one slide as your both on a learning curve. Now what do I mean by experience? Hopefully they have reached 1850+ rating.. 2k+ preferred previously at one point. Their gear also needs to be of high quality or at least comparable to yours.
    How do I gauge a good healer from an amazing healer? Try them out, start a team fresh and play 20 games, possibly more. At the 1500 rating you will play easy teams and as you move up the bracket they already have a feel for your playstyle and adapt to it. The #1 indicator I use to identify an amazing healer is when I no longer need to look at my health bars and can focus on offensive. If your able to do this then it is a keeper, no matter the healing class.
    #2 Your playstyle:
    Are you offensive or defensive?
    Priest/Druid are more offensive type healers while Paladin/Shaman are defensive type.
    Offensive Healers-
    Priests:
    Pro's- to this is that they can assist you in ensuring easy Line of Sight kills. The priest - ability to AoE fear, disrupting their offensive and pulling opponents away from LoS objects, pending if your alliance side can root/stun for 2 seconds with their racial. Pain Suppression is also a Boon to avoid being insta-gibbed on your characters, but if you do not drop targets quickly it is only going to be an uphill battle.
    -Has powerful AoE Heals
    -Very good HoT's and ability to heal while mobile
    Cons -do not have the mana efficiency to outlasts opponents
    -Very Squishy


    Druids:
    Pro's- able to avoid damage by running away effectively, or shift into Bear form to sustain damage while you assist.
    -The greatest strength of a druid is the ability to lock down a target in place long enough for you to take care of. The element of surprise using Pounce while they are in stealth cat form, Roots, Feral Charge, Cyclone, Bash, or a combination of any provides you ample amount of time to lock down a target and blow it up.
    -Able to heal burst damage better than anyone.
    -Has 1 AoE heal
    -Able to heal while mobile
    Cons- Also do no have the mana efficiency to outlast opponents, they are only able to last via running away and drinking which is usually not an option with this setup until later stages.
    -Once burst heal is used - healing effectiveness goes way down

    Defensive Healers-
    Shamans:
    Pro's- Resto Shaman have very potent Chain heals which are able to heal the main and top off an AoE you may have taken. Nice burst heal via NS, and lesser healing waves for quick heals in a punch.
    -Adding an extra grounding totem is huge, you'd think 4 is enough but having 5 is insane!
    -A Tremor Totem they can drop if you run out of range from your own. (this saves many lives)
    -Mana Tide for long lasting fights
    -Earthshield to be placed on your main or on the healer, extra survivability
    -not squishy
    Con's- Shamans may have a lot of pro's but they have no instant cast heals, and are not mobile at all.
    -No abilities to assist in locking down targets, so it is completely up to you to find kills.
    -1 Rogue can dominate a Shaman healer as well.

    Paladins:
    Pro's - Very large consistant Heals.
    -Blessing of Protection making melee heavy teams cake.
    -Bubble providing 12~ seconds of non stop Heals without worry.
    -Wears plate.
    -Very mana efficient

    Con's - 0 instant cast burst heals (Holy shock buff may be changing this soon)
    -Paladin stun has a huge resist rate on it, I'd say 50%, so locking down targets is not plausible. Your on your own.
    -non mobile, meaning easy lockdown.

    There is my assessment of what you can choose from. Besides the points I make, it really comes down to how well you work with your teammate, your communication, and if it's your style.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  10. #10

    Default

    I added a wiki of this piece I made, it's kinda bleh on the layout if someone wants to modify it and make it look shiny
    http://www.dual-boxing.com/wiki/inde...cking_a_Healer
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

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