Im not a big melee fan, but I do like the rogues, does anyone multi box them, or use them in their grps, if not why ?
If so, have you any macroes for them ?
Im not a big melee fan, but I do like the rogues, does anyone multi box them, or use them in their grps, if not why ?
If so, have you any macroes for them ?
There were/are a few videos of Asonimie trying rogues during Cata-Beta.
With equal gear (full pvp gear) they took out a lot of equal/larger groups.
This was in PvP play, mostly battlegrounds and some world play.
For PvE...
You have the initial Sap.
You can fairly easily macro Blind to a Focus target, for in-combat CC.
Not sure the spec you would use for PvE play.
They'll likely do more from backstab if possible; then again Combat Swords/Maces or Mutilate probably doesn't require much facing...
As always, you're best off if melee (any melee) are behind the mob and the mob only faces the tank.
Rogues would suffer the same as other melee.
Namely being in melee/cleave/pbaoe range of the boss.
On fights without a lot of movement, they're extremely good damage.
They have a lot of interrupts, if you need those too... kick, gouge, kidney shot, etc.
If you're running them for PvP.
Recuperate is better healing than rogues have ever had previous.
Unless of course you run with a healer.
I was primarily interested in PvP.
Which is why I went with Ferals instead of Rogues.
The everyone-can-heal and everyone-can-rez things.
Stealth for PvP is quite nice.
I would look at the two-step macros either Mercurio's or Toned's or possibly Aragent's which are all forum stickies.
Decent places to start.
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
Streaming in 1080p HD: www.twitch.tv/ualaa
Twitter: @Ualaa
The Hardest part about Multiboxing rogues is unless they are in your Main Window, you will not even come close to Optimal DPS due to Combo Points
That said we can still maintain a decent and steady amount of dps [but you should see a significant diferance in dps if you were soloing]
My Project curently has macros for each of the Rogue specs. [though im curently revauating them for the Update as I write this]
I have four rogues. Three in one team and one in a different team for the crit buff. I like them. Also, sap is a very nice cc. I use mutilate spec. I dont even bother stealthing though i probably will after 4.1 gets applied. I dont spam IWT so they dont run aroundlike maniacs. I would for pvp. In pvp i woukd also use a 2step with backstab as step 2. In pve though im too worried about them running off in random directions.
I thinK theyre like hunters - easy mindless dps. It sometimes sucks having four group members in range of boss aoe. They have cloak of skill for emergencies though.
Im not at my computer right now and my rogues are only 70. But with assassination spec you can pretty much guarantee when you have combo points. I use a 1 step castsequence macro and it hasnt locked up on me. I probably waste some combo points but i dont try to use abilities in the sequence without knowing ill have some pts.
Any class at end game is going to do better dps single boxed than it will multiboxed.
Working on the following teams:
(85) - PVP - Holy Paladin, Holy Priest, Resto Druid
(85) - Paladin tank, cat druid, fire mage, demon lock, holy priest
(80) - Dk tank, destro lock, bm hunter, enh shaman, holy priest
(85 pally/lock) powerleveling 34 toons under 70
You could probably approximate combo points, fairly reliably.
Either go when they will have at least four, but usually five combo points.
Or go with a finishing move when they all have five combo points, but some might have had five for a little while.
Not sure which would be the better DPS.
If you're using IS Boxer or something equivalent.
You could use video feeds, to see the current combo points for each rogue.
A clickbar could manage finishing moves for each rogue.
Although I'd probably lean more towards a more automatic timing with less management; even if some DPS was lost, it would likely be preferable compared to the amount of concentration/micromanagement required.
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
Streaming in 1080p HD: www.twitch.tv/ualaa
Twitter: @Ualaa
Mutilate is the spec to go I think. Stil working on my 2nd team as I type this, might try some rogues next batch and see, maybe just 2 and 2 something else.
I have 4x rogues at 85. I use the DK priority system as my setup - just using rogue skills obviously. I have them all Sub spec. It's REALLY fun to gank people. But they are really weak compared to 4x DKs - at least for me now.
I sometimes wander around with 1 of my shaman, with 4 rogues in stealth following - and see who tries to gank a poor shaman - and own them - it's really funny.
Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews
Going to a semi-high traffic area...
I'm on a PvE server, so if you're on a PvP server the flagging part is not necessary.
Anyway, flag your one non-stealth toon.
Have them sit down, via "x".
And type /AFK.
Then actively watch with your stealth guys.
See if anyone wants an easy and unfair "free kill".
They cannot complain if you get an easy and unfair free kill.
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
Streaming in 1080p HD: www.twitch.tv/ualaa
Twitter: @Ualaa
I have a rogue in my mixed melee team that I'm working on (currently 82/83ish).
Mutilate is definately the spec of choice for multi-boxing.
Button 1
button2Code:/cast mutilate /cast coldblood /use 13 /use 14 /cast Vanish
Code:/castsequence reset=combat mutilate, slice and dice, mutilate, envenom, mutilate, mutilate, rupture, mutilate, mutilate, envenom, mutilate, mutilate, envenom, mutilate, mutilate, rupture, mutilate, mutilate, envenom
Last edited by Toned : 04-28-2011 at 02:39 PM
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