Looks to be a good set up.

You have a single spam key.
That has everyone do the best macro/sequence you can devise, without actually manually doing everyone's rotations.

You have also built a toggle into it.
So you can have a toon act one way or another, whichever is more advantageous for the situation.

Using the same principle, you can adapt for whatever.



Then a few other keys, for specific things.
Like the AoE.
You could treat these the same as the previous, if you needed to.
With each calling other stuff.

Or if one process is good, all your AoE things on set of keys.
Then go with that.