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  1. #1
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    Have a toggle mapped key, and use the: New Target Group Action

    On Step 1, have your Mage join your Chloro group and leave the DPS group.
    On Step 2, do the reverse.

    Possibly also include a Pop Up Text action (Target: Current Window), on each step.
    Just to let you know which group the toon in question is being placed in.



    You'd likely want to combine this with two Do Mapped Key actions, in your spam key.
    One for the Chloro Group, one for the Mage/DPS Group.
    If you don't have toons in a group, it won't hurt to spam it as part of your spammed keys.
    But since it is the same toon, The Mage/DPS might be:
    Step 1 = 1
    Step 2 = 2
    Step 3 = 3
    While the Chloro might be
    Step 1 = 5
    ... because you want them to do their heals, or whatever, instead of the mage/dps moves.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  2. #2

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    Quote Originally Posted by Ualaa View Post
    I would have your main spammed key.
    Which does a bunch of Do Mapped Key Actions, one per character on the team.

    Then have those Do Mapped Key actions have multiple steps.
    So your Mage can receive, on their Mapped Key...
    Step 1 = 1
    Step 2 = 2
    Step 3 = 3
    Check to do not advance for "x" seconds, possibly include reset to step 1 'x' seconds from first/most recent push.
    Or possibly Do Not Advance, no timer... and then have another manual mapped key that resets the rotation to the start.

    The spam mapped key has the rogue toon do:
    Step 1 = 1
    Step 2 = 2
    Step 3 = 3
    Step 4 = 3
    Step 5 = 3
    Step 6 = 4
    U are awsome ill try this out also do u think id be able to set a kepress in this so that it could hit a macro t switch roles at the same time its chaning atg?

  3. #3
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    I would think so.
    Whatever the keybind is to switch roles.

    Have a... Keystroke Action > New Keystroke Action >
    And on the same step.... New Target Group Action.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  4. #4

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    awsome
    ty man

  5. #5

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    That's pretty much what I was saying I do. All the rotations for all the toons are set to the same hotkey in isboxer (ctrl sh q) which I then have mapped to a mouse key on a razer naga. They all fire at once on the mouse key press and isboxer supports that fine it seems. I've had some trouble getting character sets to work though as I run 2 toons on another computer and it doesn't seem to always detect where they are correctly. Need to play with that more, but for now I did the quick dirty way of just turn off the "bard" button and turn on the "ranger" button for example when I swap specs or dps modes.

  6. #6

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    Quote Originally Posted by keth View Post
    That's pretty much what I was saying I do. All the rotations for all the toons are set to the same hotkey in isboxer (ctrl sh q) which I then have mapped to a mouse key on a razer naga. They all fire at once on the mouse key press and isboxer supports that fine it seems. I've had some trouble getting character sets to work though as I run 2 toons on another computer and it doesn't seem to always detect where they are correctly. Need to play with that more, but for now I did the quick dirty way of just turn off the "bard" button and turn on the "ranger" button for example when I swap specs or dps modes.
    this is my set up now
    Action Target Group
    Heals
    Tank
    Ranger
    Mage
    Chloro

    Non Combat
    Mapped keys
    Follow
    Assist
    Ranger Rotation
    Mage Rotation
    Chloro Rotation
    Heals Rotation
    Change ATG

    Combat
    Spam
    Steps
    1
    Actions
    1-Tank(which is my macro for single target tanking)
    Do Assist in Non-combat Key Map->all other
    Do Ranger Rotation in Non-Combat Key Map-> Ranger
    Do Mage Rotation in Non-Combat Key Map-> Mage
    Do Chloro in Non Combat Key Map->Chloro
    Do Heals in Non-Combat Key Map->Heals

    6(AoE Skills for DPS and AoE tanking skills)
    Steps
    1
    Actions
    Do Assist in Non-Combat Key Map-> all other
    6->Mage
    6->Self
    6-> Ranger
    Do Heals in Non-combat Key Map->Heals
    Do Chloro in Non-combat Key Map->Chloro

    7(Another AoE for Mages and Aoe Finisher for Rogue)
    Steps
    1
    Actions
    Do Assist in Non-Combat Key Map-> all other
    7->Mage
    7->Self
    7-> Ranger
    Do Heals in Non-combat Key Map->Heals
    Do Chloro in Non-combat Key Map->Chloro

    Now for Chaning my Chloro from Heals to DPS for trash then back to heals for Boss fights i made a new Key map called Change ATG

    Change ATG
    Steps
    1
    Actions
    Join Group Chloro->2(My Chloro is in slot 2)
    Shift+alt+F12->2(hotkey on her bar to switch to Roles in game to Chloro)
    Popup Text->Self(lets me know Switched to Chloro)
    2
    Actions
    Join Group Mage ->2
    Shift+alt+F11->2(in game Hot key to switch to DPS spec)
    Popup Text-> self(lets me know Switched to DPS spec)

    Each one of the diffrent rotation specs have all the timmings set so that they can do Channel spells and use the correct rotation with spell cast times to optimise dps it seems to be working great.

  7. #7

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    Now how would i go about setting up a hot key to reset the spell rotation for when we switch targets and what not to start it over from the begining. or at the end of combat i can hit it to start hte next pull fresh.

  8. #8
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    Default

    Keymap Actions > New Mapped Key Step Action >


    Then set the Target, Keymap, Mapped Key, and what step you'd like them to be on.
    Presumably, put everyone onto Step 1 of their mapped keys.
    So one action for each toon that you want to reset to Step 1.

    This would be your manual reset.

    You could build into the mapped keys themselves.
    To reset to Step 1, "x" seconds from the last (most recent) press... if you're sure that 10 seconds (or whatever) of not spamming your spam key (or pressing it at all) constitutes an end to combat.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  9. #9

    Default

    ah ok i get it cool ill try that out next what do you think of how i have it setup up there above?

  10. #10
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    Looks to be a good set up.

    You have a single spam key.
    That has everyone do the best macro/sequence you can devise, without actually manually doing everyone's rotations.

    You have also built a toggle into it.
    So you can have a toon act one way or another, whichever is more advantageous for the situation.

    Using the same principle, you can adapt for whatever.



    Then a few other keys, for specific things.
    Like the AoE.
    You could treat these the same as the previous, if you needed to.
    With each calling other stuff.

    Or if one process is good, all your AoE things on set of keys.
    Then go with that.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


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