I'm having issues with the facing targets as well..

My first fix, use the auto follow to drag the alt to the right facing direction.
- this is very slow and only really is good for slow PvE

My second fix, I have mapped keys to turn both characters at the same time.
- this works "Ok" but I currently have both mapped so both turn making one not face the right direction (the main screen toon) this can be fixed by mapping a key just to turn the alt toon.
- this is also slow because it takes time to move him and get him facing the right direction and with the lag / delay sometimes he turns too far.

My Third option that I have not tried yet, My toons are Warlocks and have some spells that make them follow the target as the target moves (Channeling spells like Soul Drain) I'm thinking of having a button for the alt to cast that spell (which turns them to face the mob) then cast the next spell I wanted them to cast.
- Downside to this is mana used, but at least they are doing some damage while they are turning to face the mob lol.

If I get a "good" scripts working (or macros) that can help with this issue, ill post it.

Note: There are a few classes that have spells that turn them to face the mob. Warlocks (Channeling spells) and Hunters (Aim Shot) i'm not sure about the other classes.

Note: I have not testing if you can cast a Channeling spell on a mob thats at your back, but maybe there is a command to make your character do a 180 turn.

Ziie