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  1. #11

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    I think you mean Shadowfang Keep, which iirc is a level 20-25ish instance, comes after Wailing Caverns

  2. #12

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    Quote Originally Posted by Shogun
    I think you mean Shadowfang Keep, which iirc is a level 20-25ish instance, comes after Wailing Caverns
    AHA! thank you.
    My YouTube Channel: https://www.youtube.com/channel/UCP9...AlyRcyYCHA-3ew
    Due to Blizzards position on Hong Kong, money > freedom. I stopped playing.

  3. #13

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    btw, this site is really handy, click on the class, then you can choose "pre-expansion" lists to see the instances in order, and what gear from each is suited to your character

    http://www.wow-loot.com/

  4. #14

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    Quote Originally Posted by Xzin
    I would do 1 healer 4 damage dealers .
    I admit the thought of 5 locks crossed my mind. But like with anything, a healer is needed. Take in the account a single healer and the value that brings to the group.

    A 5 lock combo would be REALLY easy to manage and fun. However with a pocket healer there you can do a lot more. For one you will always being able to rez your entire group. Having 4 Soul Stones for your priest per half hour is awesome. Never make a corpse run again!

    If your set on full out damage, you could at least go shadow and get 15% bonus per lock for damage. Least the healing is there. Plus you'd have a mana battery while you level.

    Something to consider x4 hellfires while aoe spam healing on the holy Priest Mmmm bbq.
    My YouTube Channel: https://www.youtube.com/channel/UCP9...AlyRcyYCHA-3ew
    Due to Blizzards position on Hong Kong, money > freedom. I stopped playing.

  5. #15

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    Concerning those aoe spots:
    I have tried a few of them but found that most of them (with a few exceptions like tanaris pirates and murlocs in the swamps of sorrows) are simply empty after 3 pulls with a 5 box team - the respawn is not fast enough. They are great for 1 or 2 mages though.
    Bunny

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