but 2.4 not brings only bad things
Alterac Valley
- There is now a Join as Party option.
Shamans
- Tremor Totem now pulses every 3 seconds, down from 4.
sounds good to me
but 2.4 not brings only bad things
Alterac Valley
- There is now a Join as Party option.
Shamans
- Tremor Totem now pulses every 3 seconds, down from 4.
sounds good to me
(4x70) Xsway, Asway, Bsway, Csway
Hmm I;m also not a fan of this upcoming change, but for me the this means I'll more likely switch to 41/0/20 in PvP as well as PvE, and just forget NS altogether.
Muraman/Muramar, Murmanela, Murmlena, Murmarula, Murmarina - Silvermoon EU
Gnarlight, Gnarlon, Gnarlin, Gnarly, Gnarley - Silvermoon EU
Fileta, Celestara, Floriana, Paleforth, Kyudo - Kilrogg EU
A challenge made harder is still a challenge :love:
So it just ups the requirements slightly / involves us changing our methods by a bit, I welcome the new nerfs with open arms and new macros !
This one's been there for a while.Originally Posted by 'Fursphere',index.php?page=Thread&postID=37148#pos t37148
TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]
Let me apologize profusely guys. Every time i decide to dedicate myself to a class, it gets nerfed. Paladins got some gross nerfs about 2 weeks into me playing one (mana back from heals one of many). Seems to be the same case w/ shaman =/. Maybe i should roll a warlock to get the game somewhat in balance again...
Team Mith - Mithriel, Mithria, Mithrienne - Elemental Shaman Trifecta: Ysera PvE
20----25----30----35--[-]-40----45----50----55----60
Some light at the end of the tunnel that might cheer you up![]()
"Matchmaking: If a queued player has a personal rating higher than their
team rating, the matchmaking system will now use the highest personal
rating of a queued member of that team for matchmaking purposes,
instead of the team rating."
Oh yah i agree, solo shamans will lose their role almost entirely in 5's... Im dropping the elemental shaman from our 5's for an affliction warlock ='/Originally Posted by 'Vyndree',index.php?page=Thread&postID=37022#post3 7022
Yes, but now The Zerg can preform AV. O.o can you imagine 8 manning AV? =D Okay, it wouldn't work well....but it would be awesome.
I don't mind this nerf, I feel it's somewhat justified. It certainly takes some of the sting out of our insta nuke, but instant lightning bolt/chainlightning is still pretty powerful for a class that can achieve 40% critrate without much problems. I'm glad they did this nerf. To be honest, I was expecting something much much worse. For example they could have denied elemental shamans to wear a shield, through talents maybe. It wouldn't have hurt shammy in pve at all, but some adjustment to pvp builds would have been needed. They could have made grounding totems unstackable ("a more powerful totem is already in use"). They are bringing down tremor totem tickrate to 3 seconds. In normal battlegrounds you'd not need more than 2 tremor totems in the rotation. In arena you could just double up if you felt that totem sniping was a problem. NS is still a very valuable talent to go for, much more valuable than totem of wrath imo. In bg's I'm using fire elemental totems and magma totems all the time, so that totem of wrath just isnt very tempting.
WTF? RUN! Wow Multiboxing Blog
Resilience.Originally Posted by 'kayb',index.php?page=Thread&postID=37256#post3725 6
That NS isn't necessarily used for burst damage -- many times it's used as an instant emergency heal.
TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]
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