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  1. #1

    Default BindPad - X-Keys Pro style

    Thought someone else may be interested in this... I made some very minor changes to the BindKeys AddOn (written by Tageshi) to use with an X-Keys Pro.

    The changes are: 1) Increase the number of buttons to 58, and 2) tweak the pads button layout to match the physical layout of the X-Keys Pro.


    Attached patchfile if anyone is interested, and a zip of the addon with the patch already applied.

    Patch is against 1.7.1 release of BindKeys.

  2. #2

    Default

    Hey that's pretty slick! I am sure many people will find this useful.

    Does it allow you to say, hold down alt and have layer 2 of keys show up? I know Bongos and most other popular button mods do that.

    Now all we need is extra macros... none of the current mods seem to work properly.
    The Zins - 10 Boxing
    Xzin, Azin, Bzin, Czin, Dzin
    Xyzin, Ayzin, Byzin, Cyzin, Dyzin
    Magtheridon - US

  3. #3

    Default

    Props dude! That's pretty wicked, gonna give it a try. Thank you!
    ~Elo of BlackHand (Alliance)
    (TBC Team) 1xPally, 4xShaman -> Elothyn(70), Eloshama(70), Eloshamb(70), Eloshamc(70), Eloshamd(70)
    (Wrath Team) 1xPally, 2x Shaman, 1xMage, 1xDruid -> Elothyn(74), Eloshama(74), Eloshamc(73), Elozaen(73), Elothune(73)
    (Alts) 1xPriest, 1xWarlock, 1xWarrior -> Elothin(70), Elozen(70), Elothan(70)

  4. #4

    Default

    Hey BryanC!

    Can you please tell me what this would do? I have the same XKeys and this looks slick, but what does this addon do? How would you coordinate the programming for XKeys?

  5. #5

    Default

    @Xzin: it doesn't do any paging for modifier keys.

    Basically, my changes were only aethetic to the AddOn (I'm not the original author -- I updated the OP to clarify that).

    BindPad simply gives you a place to put spells/items/macros and facilitates keybindings to those things without having to put them on an action bar. So it's not 100% suited for the way I am using it, particularly in that the keybindings created are attached to the specific action (rather than to the button that it is on). I didn't change the functionality at all, the original BindPad could be (mis)used the way I am using it -- my change just let's me do the whole X-Keys on one tab (and provides some visual clarity when I add to or change my key set up).

    I did toy with the idea of using a bar mod for the X-keys instead, but didn't like that for a couple reasons: it eats up too much of my screen real estate for something I don't really need to see anyway; and it uses up pretty much every one of the game's built in 120 ActionID's (or at least half if you only use one layer).

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