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  1. #31

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    As long as /follow target and /assist are in there it's boxable. The question remains though whether or not it is/will be against the ToS to multibox.

    Also, we don't know if we can run multiple instances on the same computer or if we'll have to hardware box the game.

    I don't suppose Lax has any input about issue number 2?
    "Tact is for those that lack the wit for sarcasm."
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  2. #32

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    Quote Originally Posted by Crum1515 View Post
    You reffering to the macro system? I just bugged my buddy about it and she says it's on the list of things to do, but they have no idea when they may do it, depends on how well launch goes and when there first mild content patch comes out.
    well yes. Lets be sure to recognize that a lot of what Jamba and ISBoxer does is maintain its own macros, which associate themselves with whatever the games default keybind is (if possible). This (to my understanding) is the dummys version of understanding the basic building block of boxing.

    As for the "official" for Multiboxing, I KNOW I read it somewhere that it would be permitted as long as the software or hardware doesnt compromise the game iteself, inject code, or blah blah blah.

  3. #33

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    Quote Originally Posted by Kro View Post
    Hiya! First all sorry for my english!

    I asked to a beta tester some multiboxing related questions....and get these answers....:

    Posted Today, 09:11 AM
    Kro, on 25 September 2011 - 08:51 AM, said:
    Hi! I have few questions multiboxed related!

    Is a follow command ingame?


    Is a -> assist command ingame?


    You can see target of target?


    In a flashpoint, dou you think that 2 people with 2 companions (and 1 companion as a healer) can make it?


    Thanks!




    First of all, don't waste your time. TOR is very un-multi-box friendly.

    1. there is a follow keybind
    2. there is NO assist
    3. there is NO target of target frame
    4. not in the current build. They buffed the flashpoints.

    bonus: there are no macros in the game, so it would be almost impossible to automate anything you want to do.



    What do you think, people¿
    A source close to me says 2 players will be able to duo flashpoints. He thinks that aside from maybe one of the trooper/BH advanced classes 4 characters will not be very optimal in more difficult content.

    From my understanding, companions are far more beefy than typical pets.

    I feel like for ease of use, 2 boxing will be the best setup until a macro system emerges.

    With what we know about the game setup.

    You can setup a very simple assist system in isboxer.

    Two step macro.

    Target party 1 on down.
    Target of Target on up.

    Follow macro.

    Target party 1 on down.
    Follow on up.

    With only two characters there is no worrying about character slots. The other guy will always be the same slot ;p

    Also, running a pure team like Inquisitors or Mercenaries, if you run with 3 as opposed to 4, you get a companion tank to run with. Seems to me if your goal is to complete as much content as possible, 2 or 3 will work as well as 4.

    Two copies of TOR and two subscriptions with the ability to do everything four can do seems like the bargain way to go, in addition you will get the full single player experience using companions!

  4. #34

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    not sure if this is boxable - got a sith inquisitor to 16 and got my space ship (not sure those are shareable) - there are a LOT of class zones/quests - so I think the best combo (if it works) would be a sith warrior + sith inquisitor as they start on the same planet/zone and toons of different classes can join in on the class quest of the other toon
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
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  5. #35

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    I think you guys are getting a bit ahead of yourselves

    Two things need to happen for it to be realistically boxable, neither of which have been answered: A) Will Bioware even allow multiboxing to exist in their game? and B) Can multiple instances of TOR be launched on one computer and run properly without modifying the game files?

    Until we get an answer to those two questions we should probably skip over the more specific issues like class combinations and difficulty of leveling. In the end, if the two questions above are answered yes and given what else we know about functionality (follow, assist, group size) then we can make it work. If Bioware says "no" or you can only have one instance of TOR running at once on a single computer then it really limits what we can do.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  6. #36

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    Quote Originally Posted by Mosg2 View Post
    I think you guys are getting a bit ahead of yourselves

    Two things need to happen for it to be realistically boxable, neither of which have been answered: A) Will Bioware even allow multiboxing to exist in their game? and B) Can multiple instances of TOR be launched on one computer and run properly without modifying the game files?

    Until we get an answer to those two questions we should probably skip over the more specific issues like class combinations and difficulty of leveling. In the end, if the two questions above are answered yes and given what else we know about functionality (follow, assist, group size) then we can make it work. If Bioware says "no" or you can only have one instance of TOR running at once on a single computer then it really limits what we can do.
    Ive seen emails and communications from Bioware, however they havent responded to me yet. So I am still looking for the official statement too. I dont see why we wouldnt be able to have multiple clients running. Do you?

  7. #37
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    Quote Originally Posted by Apps View Post
    I dont see why we wouldnt be able to have multiple clients running. Do you?
    NCSoft allows (at least it used to allow) multiboxing in Aion yet they only allow the client to be launched 2
    times per machine. Any company can institute the same restrictions if they did not want multiple clients to be
    launched.

  8. #38

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    I understand... already Im thinking about the work arounds for something like this.

  9. #39

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    Quote Originally Posted by Moorea View Post
    not sure if this is boxable - got a sith inquisitor to 16 and got my space ship (not sure those are shareable) - there are a LOT of class zones/quests - so I think the best combo (if it works) would be a sith warrior + sith inquisitor as they start on the same planet/zone and toons of different classes can join in on the class quest of the other toon

    Break the NDA much? SHHHHHH!
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  10. #40

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    Originally, EQ2 was limited so that it had to be the foreground window in order to receive button presses. Sure, ISBoxer fixed it but that was against the ToS--You were modifying the game client. It'd be simple for Bioware to do something similar.

    I wouldn't expect an answer back. My impression is that they really wanted to release the game next year but were forced to do it this year due to EA interference. I think the whole branch is probably scrambling to get everything as polished as they can before pre-launch day.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

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