Wow, I had the exact opposite experience. I play on firtree, horde side.


Usually, horde follows a simple strategy. Eveyone rushes worshop, if few alliance are there, 10horde stay behind to cap it and the rest rush docks to either stop alliance or kill the glaives.

I usually flank the alliance at the docks by attacking on the opposite side they expect. I summon x4 army and blow all my cooldown while priest fears and spams heals. It is usually enough the delay alliance from capping the docks. If they do cap it, I kill the glaives. If they kill me, I rez at workshop and find the glaives and destroy them, then recap docks. After all that, I usually defend the horde keep from the bomb runners. This delays the allies from breaking the gate so horde can win.


I lost only one game this weekend (out of maybe 24 played).

In one game, it was completely rediculous. I summoned x4 army at docks to delay the allies...they had 15 seconds till docks capped. They were so distracted by my dks and armies, my priest managed to cap docks! Yes, cap and horde got glaives, siege engine, and demos. We won that match handily.

I honestly don't know why allies go docks every time. Glaives are weak. A good 5-man squad (such as my team) can kamekaze them down. They require a large escort for it to work.

With workshop, demos and sieges are a lot tougher and don't need much of and escort.