Quote Originally Posted by Sam DeathWalker View Post
As its for 5 boxing I say MORE VRAM!!!!

I was not aware you get get a 460 with 2G, guess you can humm ...

http://www.overclock.net/nvidia/8016...ream-card.html


You have to add all 5 clients resolutions to get "effective resolutions" if you use IsBoxer and full rendering on all slaves for fast swaping. So what you render may very well be way more then your monitors native resolution.
Told you so. And while more VRAM certainly won't hinder performance, only having 1GB won't hurt it, as many of us have been running 1GB

Quote Originally Posted by Bollwerk View Post
Unless I'm misunderstanding the way things work, if all 5 toons are in the same location, then the textures should only need to be loaded once in vram.

Surround gaming is definitely a different story though. In those cases, you need to add up the resolution of all the monitors to get your effective resolution, as you said.

For us multiboxers, we are far more limited by CPU and GPU horsepower than VRAM.

I wonder if there is a tool out there to measure VRAM usage...
Edit - Turns out GPU-Z can measure VRAM usage for Nvidia cards, but not ATI. Something about sensors.

P.S. Using AA will also increase VRAM usage.
We generally don't use AA when multiboxing to increase performance. Far as how many times things are loaded in VRAM, I am unsure. That would be handled on the code side of things, at least I think.