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  1. #1

    Default Software Related? Because the hardware should be ok.

    Hey there Im running into a small problem with FPS.

    Setup is as follows.

    Cooler Master Cosmos
    EVGA nForce 680i
    EVGA 8800GTX
    EVGA 8800GTX
    Q6600 G0
    2x150 WD Raptor Raid0
    1x120 WD Backup
    4gb Corsair Dominator 6400
    Pc Power & Cooling Silencer 750 Quad
    SB X-Fi XtremeGamer
    Win XP32bit/Vista Ultimate 64bit Dual-Boot
    Dell 3007 30" LCD
    2x Dell 207WFP 20" LCD's
    Turtle Beach Earforce HPA2 5.1

    a cut and paste

    All drivers are up to date.

    Im not running the gtx's in sli, Ive got the 30' hooked up to one, and the 2 20" hooked up to the other GTX. I use keyclone with maximizer v1.8

    I can run 5 accounts on the 30" easily getting 50+ fps, but when I try and put a wow on another monitor I get around 15-20fps on the smaller monitors.

    Ive searched and searched and havnt been able to come up with the answer so all the help is appreciated.


    TIA

  2. #2

    Default

    are you using dual monitor view in the options?
    that cuts out alot of fps

    its been my experience on the forums to try horizontal view and just reposition your windows

  3. #3

    Default

    When a directx application starts, it attaches itself to a rendering device to use (so to speak), the application is bound to that device.

    This means that when you have two monitors and run a WoW session on one monitor, it needs to stay on that monitor. When you move it to another monitor manually it no longer uses hardware rendering, but instead switches to software rendering. This kills your FPS as the graphics are done by your CPU, not your GPU. I'm no pro on this topic, so this behavior may change when you have your two monitors configured to be seperate (normal dual monitor), or when you have them spanned.

    Anyway, that is the general idea on things.

    -S

  4. #4

    Default

    Does this happen in both XP AND Vista? Vista supposedly fixes the multi-monitor 3d graphics slowdown.

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