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  1. #1
    Member
    Join Date
    Jan 2008
    Location
    Southen California
    Posts
    329

    Default Accept Quest Macro not working

    Hi all,

    I'm going to feel really stupid if this is just user error.

    I use the following macro I found on the forums here to accept invitations, quests, etc:

    /script AcceptGroup();
    /script AcceptQuest();
    /script AcceptTrade();
    /script RetrieveCorpse():
    /script RepopMe();

    Everything works but I have a problem with accepting invitation. When I use the macro, it does accept the invitation to join the group, but the pop up window still remains on each toon. I can either escape to get rid of it or it will disappear on its own (which is annoying sometimes to just let it sit there).

    Has anyone else experienced this? I know it's a small issue, but it's been bugging me lately.

    Thanks in advance!!!

    BTW - My crew is up to level 15! Got my arse kicked when I tried to do VC...maybe need to get up a few more levels.

  2. #2

    Default

    It is a known problem. I don't think there is a way to get rid of it other than to click on it on each toon. It goes away after a bit. This is something Blizzard will have to fix on their side.
    The Orcks of War
    Shaman Borck Zorck Dorck Porck Corck
    Mixed Team - Msblonde - Mswhite - Msblack - Msred - Msbrown -

  3. #3

  4. #4

    Default

    Happens to me to but should not be a problem:

    I made a macro that invites all my chars from my main, using the '=' button. On my other chars, '=' is the same macro you have. True, I do get some spam that members are already in a party but who cares ... I just tab = twice followd by Escape, and most of the time I just target a random player / NPC so my main doesn't get the menu popped up.

    Inviting takes 0.5 second this way, but it will be fixed soon I'm sure
    healatankadpsadin + 3 shamans + mage ... pwn

  5. #5
    Member
    Join Date
    Jan 2008
    Location
    Southen California
    Posts
    329

    Default

    Ah, ok. Thanks for the info! I just wanted to make sure I wasn't an idiot and did something wrong.

  6. #6

    Default

    Quote Originally Posted by 'Oswyn',index.php?page=Thread&postID=35130#post351 30
    Ah, ok. Thanks for the info! I just wanted to make sure I wasn't an idiot and did something wrong.
    You could always use twoboxtoolkit addon (though I had some issues with it), one thing I did like about it was that it would auto-accept invites if the invitee was on the friend list. No popup at all.

  7. #7

    Default

    TwoBox Toolkit mod does this automatically if set. It will also send a comfirmed pm to your main character.
    [align=right][ http://theoptimen.blogspot.com | Level 70 5 Boxer- [A] Frostmourne US ]
    [ 5 Shamans, 1 Druid & 1 Warrior - Mix & Match ]
    [/align]

  8. #8

    Default

    This has been posted here before. Add this to your macro:

    /script StaticPopup_Hide("PARTY_INVITE");

  9. #9

    Default

    Quote Originally Posted by 'Ziran',index.php?page=Thread&postID=35424#post354 24
    This has been posted here before. Add this to your macro:

    /script StaticPopup_Hide("PARTY_INVITE");
    I thought i read everything here, I missed this somewhere. Does this go on the macro doing the invite, or the acceptance macro (sorry I'm a noob and can't tell by looking at it)?

  10. #10

    Default

    Quote Originally Posted by 'opt',index.php?page=Thread&postID=35307#post35307
    TwoBox Toolkit mod does this automatically if set. It will also send a comfirmed pm to your main character.
    Becareful with this feature on escort quests.


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