Actually with VERY few exceptions I found that mage (dps) survivability tended to be the limiting reagent in heroics. My paladin in fresh quest blues and some regular dugeon drops had no problems tanking. I had no problems healing the paladin with holydin as long as it was just him (no AoE) even though I only had like 1100-1200 +heal. That includes multi tanking. An exception to these are the two defender pull in hero SL and two boglord pull in UB. The solution (with tankadin+holydin) is to use the two stuns (one after the other) and burn one mob down quick (one stunned, one tanked).Originally Posted by 'Sanctume',index.php?page=Thread&postID=35864#post 35864
Ziran
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