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Thread: Dark Simulacrum

  1. #11

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    i find that stopping dps for asplit second and then hitting it usually works... its just a quick pause click proceed thing. Timing is everything tho sometimes it works sometimes it doesnt. i like to blow up pallys and steal their buffs... i stole wings once, it was pretty epic watching that pally melt before he could even bubble lol

  2. #12

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    I've been researching a better solution for Dark Simulacrum and this is what I've come up with.


    First we need 3 key bindings

    1. Dark Simulacrum Ability on one of your bars

    This is the raw ability placed on your bar, not a macro.
    When you copy a spell, the icon should change to that spell.

    Let's say we are using Bartender and placed it on BT4Button4

    2. Acquisition Macro

    Acquisition does not consume a global cooldown.

    This macro is used to copy a spell. It uses a priority target list.
    If a focus is set, it will copy the focus. If a focus is not set, it will copy arena1-4.

    If neither exist, it will cast copy on your current target.

    Code:
    #showtooltip
    /cast [@arena1,exists,nodead,harm][@focus,exists,nodead,harm] Dark Simulacrum; Dark Simulacrum

    3. Release Macro

    Once a spell is copied, it is time to release it. This does consume a global cooldown.

    Code:
    /target [target=arena1, exists, nodead, harm] arena1
    /target [target=focus, exists, nodead] focus
    /click BT4Button4
    /targetlasttarget
    First, the macro will has a priority conditional target. If arena1 exists and is not dead, it will be targeted.
    If our focus exists and is no dead, then the focus will be targeted.

    The second part is the actual release.
    What this does is "clicks" the raw ability Dark Simulacrum on the button we setup earlier. In this case BT4Button4.

    Lastly, it will target our last target so we don't lose it.

    4. Cancel Aura's

    If a copied ability is undesirable, then you may want to ingrate this macro into #3 or on a separate keybind.

    /cancelaura Divine Shield
    /cancelaura Ice Block
    /cancelaura Hand of Protection



    Example #1:

    Lets say our focus is set to other teams healer. We can push #2 and hopefully steal a nice heal.

    Once a heal has been stolen, we can set our focus to the lowest health DK in the party and release the heal using #3. That DK should now get a nice bump in health.

    Example #2:

    Let says we are doing an arena match. Our focus is not set and arena1-4 exists. We smash the #2 and copy a variety of spells. If we hit the release #3, it will attempt to cast it back to that arena target. If the spell we stole is friendly, such as a heal, it should heal ourselves.


    Future Work #1:

    An alternative is to use

    Code:
    /target targettarget
    This will release the stolen ability on which ever DK is being focused.
    If it is a heal, it will heal the DK that probably has the least health.

    Future Work #2:

    Another nice solution is to use repeater regions with separate focus keybinds for each DK.

    That way instead of blindly casting Dark Sim on arena1-2, it will cast it on the DKs focus.
    Using repeater regions and different key-binds for each DKs, we can intelligently focus target that have mana and split up the DKs.

    For example, DK1 and DK2 focuses HealerA, DK3 and DK4 focus on DPS1.

    Then we can use separate keybinds to release the copied ability back on arena1-4 or heal the lowest DK.

    Future Work #3:

    Let's say we use repeater regions and set the focus on all DKs to a Restoration Shaman.

    Now, lets say we copied Hex, a very nice CC ability. We could simply spam that back on arena1-4, or we can use a round-robin release on our focus to keep him locked down (preferably a healer)
    Last edited by daanji : 05-14-2011 at 10:56 PM

  3. #13

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    Good post daan, but it requires great reaction time to steal spells you want
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  4. #14

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    Quote Originally Posted by Shodokan View Post
    Good post daan, but it requires great reaction time to steal spells you want
    This is true and requires quite a bit of micro-management, which is the major down fall of this method.


    I typically try to at least Dark Sim opponents that have mana so it is not a waste.

    I tend to use this when I'm going for the kill with the hungering cold macro.

    That way if I don't get a kill, then at least I got a tasty OHSHIT! ability from the other team.

  5. #15

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    Quote Originally Posted by daanji View Post
    This is true and requires quite a bit of micro-management, which is the major down fall of this method.


    I typically try to at least Dark Sim opponents that have mana so it is not a waste.

    I tend to use this when I'm going for the kill with the hungering cold macro.

    That way if I don't get a kill, then at least I got a tasty OHSHIT! ability from the other team.
    Thats how i've started using it too lol
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  6. #16

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    Currently, I am experimenting with a split dps macro.

    What this will do is have each DK target a different arena member.

    For example,
    DK1 targets arena1
    DK2 targets arena2
    ....etc


    Each DK will IWT with his target, rather than assisting. I've found this to be very useful against double healer teams are they can't keep up with the damage and causes mass choas.

    After you've done this for a bit, immediately switch targets and smash a low one.

  7. #17
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    You can set up any number of attack options.

    Target your focus, IWT that target and DPS your focus.
    FTL Assist the main window, IWT that target, and DPS that target.
    Target by arena frame, IWT that target, and DPS that target.

    Lots of possibilities...
    And not really all that hard to set them up.
    Not sure how practical it would be in all situations, but easy enough to experiment or switch between methods.
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  8. #18

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    I mainly find it useful for the teams that are going to lose, but decide to waste your time by playing keep away.

    By splitting the targets and IWT they can't run away.

  9. #19

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    I've been playing around with putting DS on a round robin going off every 1 sec and focusing one of the healers so when your target is under 50% I start putting DS up to lock out big heals, bop's ect. I really like the way turning out but the system needs some work let me know what you think
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  10. #20
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    You're not exactly going to lock out big spells.
    You'll instead have the ability to cast that same big spell yourself.

    I like to use it on Paladins in particular, when they get really low.
    With the idea of stealing the bubble, which my DK's then get.

    Honestly, most arena battles are over fairly fast.
    Either I can kill one of their toons, which means I win.
    Or I cannot kill one of them fairly quickly, which means I don't win too often.
    Good teams CC and/or chain fear me (after the initial immunity), and I don't beat them often.
    While poor teams don't do that, and I don't need DS to beat them.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

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