Paladins and Druids are both fun classes.
And they can spec Tank, Healer or DPS.
So they're versatile choices for future teams.
Shammies and Hunters are both fun to play.
And will level quite well, both in pvp or questing.
Paladins and Druids are both fun classes.
And they can spec Tank, Healer or DPS.
So they're versatile choices for future teams.
Shammies and Hunters are both fun to play.
And will level quite well, both in pvp or questing.
EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
Diablo III: 4x Crusader & 4x Wizard.
My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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Druids was what I was thinking to level after Hunters as like you said, I could respec them as needed for just about anything.
Are paladins still the easiest tank class to use when boxing? I've watched videos from wrath showing a paladin with 4 shamans could basically clear any 5 man out there. Wasn't sure though if the changes in cata require more micro-management of procs over other tanks. I was looking at DKs as possible tanks since they start out at 58 anyways when you finish the starter zone, so if I don't like them much going through outland there's no real wasted investment for time or gifted levels.
Benn looking over where to start some. So far I've started a single toon on Area 52 horde side to see what the main changes are to shamans so far. May make an alliance team also since Dwarfs can be shammies now too.
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