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  1. #1

    Default Next Click doesn't disable

    I've had a working key bind for death and decay, and it use to pass next click fine.

    However now when I use it, it doesn't disable after the click. I have to turn the mouse repeater 'on' then 'off' again.

    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <Box xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
      <ObjectType>ISBoxer_Toolkit.Configs.KeyMaps.MappedKey</ObjectType>
      <SerializedObject>&lt;?xml version="1.0" encoding="utf-8"?&gt;
    &lt;MappedKey xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"&gt;
      &lt;Name&gt;Death and Decay&lt;/Name&gt;
      &lt;Description /&gt;
      &lt;Combo&gt;
        &lt;Combo&gt;R&lt;/Combo&gt;
        &lt;Modifiers&gt;None&lt;/Modifiers&gt;
        &lt;Key&gt;
          &lt;Key&gt;R&lt;/Key&gt;
          &lt;Code&gt;19&lt;/Code&gt;
        &lt;/Key&gt;
      &lt;/Combo&gt;
      &lt;SendNextClickBlockLocal&gt;false&lt;/SendNextClickBlockLocal&gt;
      &lt;ManualLoad&gt;false&lt;/ManualLoad&gt;
      &lt;ResetTimer&gt;0.1&lt;/ResetTimer&gt;
      &lt;ResetType&gt;Never&lt;/ResetType&gt;
      &lt;Mode&gt;OnRelease&lt;/Mode&gt;
      &lt;Steps&gt;
        &lt;Step&gt;
          &lt;Stick&gt;0&lt;/Stick&gt;
          &lt;Stop&gt;false&lt;/Stop&gt;
          &lt;Actions&gt;
            &lt;MappedKeyAction xsi:type="WoWMacroRefAction"&gt;
              &lt;RoundRobin&gt;false&lt;/RoundRobin&gt;
              &lt;Target&gt;Death Knight - Blood&lt;/Target&gt;
              &lt;UseCustomModifiers&gt;
                &lt;LAlt&gt;false&lt;/LAlt&gt;
                &lt;RAlt&gt;false&lt;/RAlt&gt;
                &lt;LShift&gt;false&lt;/LShift&gt;
                &lt;RShift&gt;false&lt;/RShift&gt;
                &lt;LCtrl&gt;false&lt;/LCtrl&gt;
                &lt;RCtrl&gt;false&lt;/RCtrl&gt;
              &lt;/UseCustomModifiers&gt;
              &lt;WoWMacro&gt;
                &lt;WoWMacroSetString&gt;Death Knight - Blood&lt;/WoWMacroSetString&gt;
                &lt;WoWMacroString&gt;Death and Decay&lt;/WoWMacroString&gt;
              &lt;/WoWMacro&gt;
            &lt;/MappedKeyAction&gt;
            &lt;MappedKeyAction xsi:type="SendNextClickAction"&gt;
              &lt;Target&gt;other Death Knight - Blood&lt;/Target&gt;
              &lt;BlockLocal&gt;false&lt;/BlockLocal&gt;
              &lt;RoundRobin&gt;false&lt;/RoundRobin&gt;
              &lt;VideoFeed&gt;false&lt;/VideoFeed&gt;
              &lt;VideoSourceSize&gt;
                &lt;Width&gt;0&lt;/Width&gt;
                &lt;Height&gt;0&lt;/Height&gt;
              &lt;/VideoSourceSize&gt;
              &lt;VideoOutputSize&gt;
                &lt;Width&gt;0&lt;/Width&gt;
                &lt;Height&gt;0&lt;/Height&gt;
              &lt;/VideoOutputSize&gt;
              &lt;VideoOutputAlpha&gt;-1&lt;/VideoOutputAlpha&gt;
            &lt;/MappedKeyAction&gt;
          &lt;/Actions&gt;
        &lt;/Step&gt;
      &lt;/Steps&gt;
    &lt;/MappedKey&gt;</SerializedObject>
    </Box>

  2. #2

    Default

    99% of the time when "Next Click won't turn off" it's not from the Mapped Key itself, it's from a different Mapped Key interfering. So unfortunately pasting the Mapped Key with Send Next Click in it doesn't usually show the issue -- it looks pretty much like every other Mapped Key with Send Next Click.

    What I would expect to see elsewhere in your configuration is probably another Mapped Key with Send Next Click, probably on the same Hotkey. I believe the bug is that when Send Next Click is initiated a second time from the same window, from a different Send Next Click Action than the first one.

    I've fixed this bug in a new version of ISBoxer (38.2.317.1) available now. But you should find and correct the issue with the other SNC -- it may be from a Mapped Key that you think isn't active.

    Code:
    ISBoxer 38.2.317.1
        * Send Next Click will no longer stick on when using it with a different Send Next Click active
    This update isn't pushed, you can grab this latest version from http://www.lavishsoft.com/downloads/...erSuite.38.exe. (note: New versions of ISBoxer 38 have an About box, available from the Help menu, that shows your version and the latest version, and may have a Download link you can use to update)
    Lax
    Author of ISBoxer
    Video: ISBoxer Quick Start

  3. #3

    Default

    Thanks Lax, i'll look into these things.

  4. #4

    Default

    Got latest and it's fixed

    I did have a death and decay for frost/blood - twice.

    But maybe it's a bug that it sent the command twice, because it should have only send either to blood/frost groups - and the dks were only ever in one at a time.

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