Quote Originally Posted by 'Aloratnm',index.php?page=Thread&postID=35492#post 35492
I usually keybind "Flip Camera" to a key near my movement strokes. You can then right click and auto-snap your character into place. Not sure how to get that done for all of them unless you move forward.
I think you actually have to bind a separate camera view to do this. The flip camera command in the keybindings menu reverses your camera so that you are staring at your face rather than your butt when you turn. It does work if you bind one of your 4 custom views though. (4 because view 1 of 5 is hard-wired to 1st person view.)