Quote Originally Posted by methodical13 View Post
I'm currently trying out a bunch of group configs for instancing and finding myself getting frustrated with mages. I tried a reaver/pal/war, 2x cloro, mm/bard/ranger and sentinel group at 19-20 in IT and could not bring down the 3 kings (cleric) because of lack of dps and eventually lack of mana.

I then rollout my old 5x bard team at 17 and rampage through IT without any issues.

Am I doing something wrong or are mages and general gimped right now? Even questing I'm having issues with mana where there constantly running out and slowing me down.

I was thinking of dropping mages completely for now and go war, cleric, 3x bard for instancing.

Good idea or suck it up with the mages?

Mixed party capability grows dramatically between lvl 18 - 25 or 30. Was drinking a lot on my Chloros at lower levels. Living Shell at 21 made a big difference, though I hardly ever used it from 30 on. Once you are level 30 Exhiliration from Archon makes a massive difference. lvl 36 now and never have any mana problems, don't use Living Shell and rarely drink (in instances).


Of the set up in the OP if I did it over again I'd possibly swap one of the Chloros out for another Bard. No way I would do a party without at least one Chloro, though.